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authorsmokexyz <sagunkho@hotmail.com>2018-06-30 04:20:03 +0100
committerAsheraf <acheraf1998@gmail.com>2018-07-24 21:41:20 +0100
commit19aa33a5f61f0996d76d19db7dbe9d81f5daa090 (patch)
treeb54e07d42a58e34820e3131f750b56b7130cb461 /src/map/intif.h
parent78c75cade7f445231f11395a6faef9b0a55568dc (diff)
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Implementation of the official Achievement System.
Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1 Script Commands - ``` achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>}); ``` Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out. This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules. Does not include the title system yet. A big thanks to - @MishimaHaruna for constantly reviewing. @4144 for all the support. @Asheraf for a lot of official information. Co-authored-by: "Dastgir" <dastgirp@gmail.com>
Diffstat (limited to 'src/map/intif.h')
-rw-r--r--src/map/intif.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/map/intif.h b/src/map/intif.h
index c75b93201..1e98d11f8 100644
--- a/src/map/intif.h
+++ b/src/map/intif.h
@@ -145,6 +145,9 @@ struct intif_interface {
void (*request_accinfo) (int u_fd, int aid, int group_lv, char* query);
/* */
int (*CheckForCharServer) (void);
+ /* Achievement System [Smokexyz/Hercules] */
+ void(*achievements_request) (struct map_session_data *sd);
+ void(*achievements_save) (struct map_session_data *sd);
/* */
void (*pWisMessage) (int fd);
void (*pWisEnd) (int fd);
@@ -217,6 +220,8 @@ struct intif_interface {
void(*pRodexCheckName) (int fd);
/* Clan System */
void (*pRecvClanMemberAction) (int fd);
+ /* Achievements */
+ void (*pAchievementsLoad) (int fd);
};
#ifdef HERCULES_CORE