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author | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-14 15:52:49 +0000 |
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committer | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-14 15:52:49 +0000 |
commit | 9ca7fe72868a501e35b4e0545280cbef4aac5c4f (patch) | |
tree | c18df14b4de46a9e7997bee5f2da74107b84b63f /src/map/homunculus.h | |
parent | 5641020eb4684b3898fe4f35cf5391977abd4ea8 (diff) | |
download | hercules-9ca7fe72868a501e35b4e0545280cbef4aac5c4f.tar.gz hercules-9ca7fe72868a501e35b4e0545280cbef4aac5c4f.tar.bz2 hercules-9ca7fe72868a501e35b4e0545280cbef4aac5c4f.tar.xz hercules-9ca7fe72868a501e35b4e0545280cbef4aac5c4f.zip |
- Added new script command hommutate which changes an Homunculus into an Homunculus S Class. Super special thanks to Xantara for doing the command!
- Added 2 new configs to homunc.conf to set the Max. Level for Homunculus and homunculus.
- Updated homun_exp.txt table with values from Lvl. 99 to 150 for Homnunculus S.
- Updated script_commands.txt with description of the new script command.
- Added Homunculus S Quest. bugreport:5641
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16427 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/homunculus.h')
-rw-r--r-- | src/map/homunculus.h | 35 |
1 files changed, 30 insertions, 5 deletions
diff --git a/src/map/homunculus.h b/src/map/homunculus.h index 47f874588..cb209144a 100644 --- a/src/map/homunculus.h +++ b/src/map/homunculus.h @@ -47,6 +47,29 @@ struct homun_data { char blockskill[MAX_SKILL]; // [orn] }; +#define HOM_EVO 0x100 //256 +#define HOM_S 0x200 //512 + +#define HOM_REG 0x1000 //4096 + +enum { +// Normal Homunculus + MAPID_LIF = HOM_REG|0x0, + MAPID_AMISTR, + MAPID_FILIR, + MAPID_VANILMIRTH, +// Evolved Homunulus + MAPID_LIF_E = HOM_REG|HOM_EVO|0x0, + MAPID_AMISTR_E, + MAPID_FILIR_E, + MAPID_VANILMIRTH_E, +// Homunculus S + MAPID_EIRA = HOM_S|0x0, + MAPID_BAYERI, + MAPID_SERA, + MAPID_DIETER, + MAPID_ELANOR, +}; #define homdb_checkid(id) (id >= HM_CLASS_BASE && id <= HM_CLASS_MAX) @@ -55,14 +78,16 @@ struct homun_data { int do_init_merc(void); int merc_hom_recv_data(int account_id, struct s_homunculus *sh, int flag); //albator struct view_data* merc_get_hom_viewdata(int class_); +int hom_class2mapid(int hom_class); void merc_damage(struct homun_data *hd,struct block_list *src,int hp,int sp); int merc_hom_dead(struct homun_data *hd, struct block_list *src); void merc_hom_skillup(struct homun_data *hd,int skillnum); -int merc_hom_calc_skilltree(struct homun_data *hd) ; -int merc_hom_checkskill(struct homun_data *hd,int skill_id) ; -int merc_hom_gainexp(struct homun_data *hd,int exp) ; -int merc_hom_levelup(struct homun_data *hd) ; -int merc_hom_evolution(struct homun_data *hd) ; +int merc_hom_calc_skilltree(struct homun_data *hd); +int merc_hom_checkskill(struct homun_data *hd,int skill_id); +int merc_hom_gainexp(struct homun_data *hd,int exp); +int merc_hom_levelup(struct homun_data *hd); +int merc_hom_evolution(struct homun_data *hd); +int hom_mutate(struct homun_data *hd,int homun_id); void merc_hom_heal(struct homun_data *hd,int hp,int sp); int merc_hom_vaporize(struct map_session_data *sd, int flag); int merc_resurrect_homunculus(struct map_session_data *sd, unsigned char per, short x, short y); |