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authorKenpachi2k13 <3476227+Kenpachi2k13@users.noreply.github.com>2020-05-03 09:14:56 +0200
committerGitHub <noreply@github.com>2020-05-03 09:14:56 +0200
commitcd593de68b02d77766fcb3b7b2a869096ceb7183 (patch)
tree2245738ce70d50031b927fed560815458658c7c2 /src/map/homunculus.c
parentf70a887b188dbd88c45c9992cd18a33b6886005f (diff)
parentf40cc839413cc82aed445d39cc3aa204dce87780 (diff)
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Merge branch 'master' into cell_noskill
Diffstat (limited to 'src/map/homunculus.c')
-rw-r--r--src/map/homunculus.c57
1 files changed, 39 insertions, 18 deletions
diff --git a/src/map/homunculus.c b/src/map/homunculus.c
index aa3bb5360..65c457283 100644
--- a/src/map/homunculus.c
+++ b/src/map/homunculus.c
@@ -2,8 +2,8 @@
* This file is part of Hercules.
* http://herc.ws - http://github.com/HerculesWS/Hercules
*
- * Copyright (C) 2012-2018 Hercules Dev Team
- * Copyright (C) Athena Dev Teams
+ * Copyright (C) 2012-2020 Hercules Dev Team
+ * Copyright (C) Athena Dev Teams
*
* Hercules is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -172,26 +172,26 @@ static int homunculus_dead(struct homun_data *hd)
}
//Vaporize a character's homun. If flag, HP needs to be 80% or above.
-static int homunculus_vaporize(struct map_session_data *sd, enum homun_state flag)
+static int homunculus_vaporize(struct map_session_data *sd, enum homun_state state, bool force)
{
struct homun_data *hd;
nullpo_ret(sd);
hd = sd->hd;
- if (!hd || hd->homunculus.vaporize != HOM_ST_ACTIVE)
+ if (hd == NULL || hd->bl.prev == NULL || hd->homunculus.vaporize != HOM_ST_ACTIVE)
return 0;
if (status->isdead(&hd->bl))
return 0; //Can't vaporize a dead homun.
- if (flag == HOM_ST_REST && get_percentage(hd->battle_status.hp, hd->battle_status.max_hp) < 80)
+ if (!force && get_percentage(hd->battle_status.hp, hd->battle_status.max_hp) < 80)
return 0;
hd->regen.state.block = 3; //Block regen while vaporized.
//Delete timers when vaporized.
homun->hunger_timer_delete(hd);
- hd->homunculus.vaporize = flag;
+ hd->homunculus.vaporize = state;
if(battle_config.hom_setting&0x40)
memset(hd->blockskill, 0, sizeof(hd->blockskill));
clif->hominfo(sd, sd->hd, 0);
@@ -258,7 +258,7 @@ static int homunculus_calc_skilltree(struct homun_data *hd, int flag_evolve)
for( i = 0; i < MAX_SKILL_TREE && ( id = homun->dbs->skill_tree[c][i].id ) > 0; i++ ) {
if( hd->homunculus.hskill[ id - HM_SKILLBASE ].id )
continue; //Skill already known.
- j = ( flag_evolve ) ? 10 : hd->homunculus.intimacy;
+ j = ( flag_evolve ) ? 1000 : hd->homunculus.intimacy;
if( j < homun->dbs->skill_tree[c][i].intimacylv )
continue;
if(!battle_config.skillfree) {
@@ -401,7 +401,7 @@ static bool homunculus_levelup(struct homun_data *hd)
if ( battle_config.homunculus_show_growth ) {
char output[256] ;
sprintf(output,
- "Growth: hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f) ",
+ msg_sd(hd->master, 892), // Growth: hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f)
growth_max_hp, growth_max_sp,
growth_str/10.0, growth_agi/10.0, growth_vit/10.0,
growth_int/10.0, growth_dex/10.0, growth_luk/10.0);
@@ -525,6 +525,21 @@ static bool homunculus_mutate(struct homun_data *hd, int homun_id)
return true;
}
+static int homunculus_gainexp_real(struct homun_data *hd, unsigned int exp)
+{
+ nullpo_ret(hd);
+ nullpo_ret(hd->master);
+
+ hd->homunculus.exp += exp;
+
+ if (hd->master->state.showexp && hd->exp_next > 0) {
+ char output[256];
+ sprintf(output, msg_fd(hd->master->fd, 449), exp, ((float)exp / (float)hd->exp_next * (float)100));
+ clif_disp_onlyself(hd->master, output);
+ }
+ return 1;
+}
+
static int homunculus_gainexp(struct homun_data *hd, unsigned int exp)
{
enum homun_type htype;
@@ -550,10 +565,10 @@ static int homunculus_gainexp(struct homun_data *hd, unsigned int exp)
break;
}
- hd->homunculus.exp += exp;
+ homun->gainexp_real(hd, exp);
- if(hd->homunculus.exp < hd->exp_next) {
- clif->hominfo(hd->master,hd,0);
+ if (hd->homunculus.exp < hd->exp_next) {
+ clif->hominfo(hd->master, hd, 0);
return 0;
}
@@ -779,7 +794,7 @@ static bool homunculus_change_name_ack(struct map_session_data *sd, const char *
}
safestrncpy(hd->homunculus.name, newname, NAME_LENGTH);
aFree(newname);
- clif->charnameack (0,&hd->bl);
+ clif->blname_ack(0,&hd->bl);
hd->homunculus.rename_flag = 1;
clif->hominfo(sd,hd,0);
return true;
@@ -820,7 +835,7 @@ static int homunculus_db_search(int key, int type)
* @param hom The homunculus source data.
* @retval false in case of errors.
*/
-static bool homunculus_create(struct map_session_data *sd, const struct s_homunculus *hom)
+static bool homunculus_create(struct map_session_data *sd, const struct s_homunculus *hom, bool is_new)
{
struct homun_data *hd;
int i = 0;
@@ -864,7 +879,9 @@ static bool homunculus_create(struct map_session_data *sd, const struct s_homunc
map->addiddb(&hd->bl);
status_calc_homunculus(hd,SCO_FIRST);
- status_percent_heal(&hd->bl, 100, 100);
+ if (is_new) {
+ status_percent_heal(&hd->bl, 100, 100);
+ }
hd->hungry_timer = INVALID_TIMER;
return true;
@@ -921,6 +938,7 @@ static bool homunculus_recv_data(int account_id, const struct s_homunculus *sh,
{
struct map_session_data *sd;
struct homun_data *hd;
+ bool is_new = false;
nullpo_retr(false, sh);
@@ -936,15 +954,17 @@ static bool homunculus_recv_data(int account_id, const struct s_homunculus *sh,
if (sd->status.char_id != sh->char_id && sd->status.hom_id != sh->hom_id)
return false;
- if (sd->status.hom_id == 0) //Hom just created.
+ if (sd->status.hom_id == 0) { // Hom just created.
sd->status.hom_id = sh->hom_id;
+ is_new = true;
+ }
if (sd->hd != NULL) {
//uh? Overwrite the data.
memcpy(&sd->hd->homunculus, sh, sizeof sd->hd->homunculus);
sd->hd->homunculus.char_id = sd->status.char_id; // Correct char id if necessary.
} else {
- homun->create(sd, sh);
+ homun->create(sd, sh, is_new);
}
hd = sd->hd;
@@ -1306,7 +1326,7 @@ static bool homunculus_read_skill_db_sub(char *split[], int columns, int current
homun->dbs->skill_tree[classid][j].need[k].lv = atoi(split[3+k*2+minJobLevelPresent+1]);
}
- homun->dbs->skill_tree[classid][j].intimacylv = atoi(split[13+minJobLevelPresent]);
+ homun->dbs->skill_tree[classid][j].intimacylv = atoi(split[13+minJobLevelPresent]) * 100;
return true;
}
@@ -1369,7 +1389,7 @@ static void homunculus_exp_db_read(void)
homun->dbs->exptable[MAX_LEVEL - 1] = 0;
}
fclose(fp);
- ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' levels in '"CL_WHITE"%s"CL_RESET"'.\n", j, filename[i]);
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' levels in '"CL_WHITE"%s/%s"CL_RESET"'.\n", j, map->db_path, filename[i]);
}
}
@@ -1433,6 +1453,7 @@ void homunculus_defaults(void)
homun->evolve = homunculus_evolve;
homun->mutate = homunculus_mutate;
homun->gainexp = homunculus_gainexp;
+ homun->gainexp_real = homunculus_gainexp_real;
homun->add_intimacy = homunculus_add_intimacy;
homun->consume_intimacy = homunculus_consume_intimacy;
homun->healed = homunculus_healed;