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author | malufett <malufett.eat.my.binaries@gmail.com> | 2015-08-02 04:54:11 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2015-08-02 04:54:11 +0800 |
commit | e900608cc45f33399b12f109548da515df82e723 (patch) | |
tree | 3669888c564fe0527650cccd92af744058290b4a /src/map/homunculus.c | |
parent | cca4271c9350203bffa2feeb753708f434b71d41 (diff) | |
parent | f780bc47486289acd70fee5dc4f34efca1440eaa (diff) | |
download | hercules-e900608cc45f33399b12f109548da515df82e723.tar.gz hercules-e900608cc45f33399b12f109548da515df82e723.tar.bz2 hercules-e900608cc45f33399b12f109548da515df82e723.tar.xz hercules-e900608cc45f33399b12f109548da515df82e723.zip |
Merge pull request #601 from 4144/hpmreduce
Reduce map server memory usage for 3 MB with loaded HPM
Diffstat (limited to 'src/map/homunculus.c')
-rw-r--r-- | src/map/homunculus.c | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/src/map/homunculus.c b/src/map/homunculus.c index dd158fc5d..305d60f5b 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -43,11 +43,12 @@ #include <string.h> struct homunculus_interface homunculus_s; +struct homun_dbs homundbs; //Returns the viewdata for homunculus struct view_data* homunculus_get_viewdata(int class_) { if (homdb_checkid(class_)) - return &homun->viewdb[class_-HM_CLASS_BASE]; + return &homun->dbs->viewdb[class_-HM_CLASS_BASE]; return NULL; } @@ -193,13 +194,13 @@ int homunculus_calc_skilltree(struct homun_data *hd, int flag_evolve) { if( hd->homunculus.prev_class != 0 ) { c = hd->homunculus.prev_class - HM_CLASS_BASE; - for( i = 0; i < MAX_SKILL_TREE && ( id = homun->skill_tree[c][i].id ) > 0; i++ ) { + for( i = 0; i < MAX_SKILL_TREE && ( id = homun->dbs->skill_tree[c][i].id ) > 0; i++ ) { if( hd->homunculus.hskill[ id - HM_SKILLBASE ].id ) continue; //Skill already known. if(!battle_config.skillfree) { for( j = 0; j < MAX_PC_SKILL_REQUIRE; j++ ) { - if( homun->skill_tree[c][i].need[j].id && - homun->checkskill(hd,homun->skill_tree[c][i].need[j].id) < homun->skill_tree[c][i].need[j].lv ) { + if( homun->dbs->skill_tree[c][i].need[j].id && + homun->checkskill(hd,homun->dbs->skill_tree[c][i].need[j].id) < homun->dbs->skill_tree[c][i].need[j].lv ) { f = 0; break; } @@ -214,16 +215,16 @@ int homunculus_calc_skilltree(struct homun_data *hd, int flag_evolve) { c = hd->homunculus.class_ - HM_CLASS_BASE; - for( i = 0; i < MAX_SKILL_TREE && ( id = homun->skill_tree[c][i].id ) > 0; i++ ) { + for( i = 0; i < MAX_SKILL_TREE && ( id = homun->dbs->skill_tree[c][i].id ) > 0; i++ ) { if( hd->homunculus.hskill[ id - HM_SKILLBASE ].id ) continue; //Skill already known. j = ( flag_evolve ) ? 10 : hd->homunculus.intimacy; - if( j < homun->skill_tree[c][i].intimacylv ) + if( j < homun->dbs->skill_tree[c][i].intimacylv ) continue; if(!battle_config.skillfree) { for( j = 0; j < MAX_PC_SKILL_REQUIRE; j++ ) { - if( homun->skill_tree[c][i].need[j].id && - homun->checkskill(hd,homun->skill_tree[c][i].need[j].id) < homun->skill_tree[c][i].need[j].lv ) { + if( homun->dbs->skill_tree[c][i].need[j].id && + homun->checkskill(hd,homun->dbs->skill_tree[c][i].need[j].id) < homun->dbs->skill_tree[c][i].need[j].lv ) { f = 0; break; } @@ -252,9 +253,9 @@ int homunculus_checkskill(struct homun_data *hd,uint16 skill_id) { int homunculus_skill_tree_get_max(int id, int b_class) { int i, skill_id; b_class -= HM_CLASS_BASE; - for(i=0;(skill_id=homun->skill_tree[b_class][i].id)>0;i++) + for(i=0;(skill_id=homun->dbs->skill_tree[b_class][i].id)>0;i++) if (id == skill_id) - return homun->skill_tree[b_class][i].max; + return homun->dbs->skill_tree[b_class][i].max; return skill->get_max(id); } @@ -316,7 +317,7 @@ bool homunculus_levelup(struct homun_data *hd) { hom->skillpts++; //1 skillpoint each 3 base level hom->exp -= hd->exp_next; - hd->exp_next = homun->exptable[hom->level - 1]; + hd->exp_next = homun->dbs->exptable[hom->level - 1]; max = &hd->homunculusDB->gmax; min = &hd->homunculusDB->gmin; @@ -366,7 +367,7 @@ int homunculus_change_class(struct homun_data *hd, short class_) { i = homun->db_search(class_,HOMUNCULUS_CLASS); if(i < 0) return 0; - hd->homunculusDB = &homun->db[i]; + hd->homunculusDB = &homun->dbs->db[i]; hd->homunculus.class_ = class_; status->set_viewdata(&hd->bl, class_); homun->calc_skilltree(hd, 1); @@ -703,16 +704,16 @@ int homunculus_db_search(int key,int type) { int i; for(i=0;i<MAX_HOMUNCULUS_CLASS;i++) { - if(homun->db[i].base_class <= 0) + if(homun->dbs->db[i].base_class <= 0) continue; switch(type) { case HOMUNCULUS_CLASS: - if(homun->db[i].base_class == key || - homun->db[i].evo_class == key) + if(homun->dbs->db[i].base_class == key || + homun->dbs->db[i].evo_class == key) return i; break; case HOMUNCULUS_FOOD: - if(homun->db[i].foodID == key) + if(homun->dbs->db[i].foodID == key) return i; break; default: @@ -743,9 +744,9 @@ bool homunculus_create(struct map_session_data *sd, struct s_homunculus *hom) { hd->bl.id = npc->get_new_npc_id(); hd->master = sd; - hd->homunculusDB = &homun->db[i]; + hd->homunculusDB = &homun->dbs->db[i]; memcpy(&hd->homunculus, hom, sizeof(struct s_homunculus)); - hd->exp_next = homun->exptable[hd->homunculus.level - 1]; + hd->exp_next = homun->dbs->exptable[hd->homunculus.level - 1]; status->set_viewdata(&hd->bl, hd->homunculus.class_); status->change_init(&hd->bl); @@ -879,7 +880,7 @@ bool homunculus_creation_request(struct map_session_data *sd, int class_) { memset(&hom, 0, sizeof(struct s_homunculus)); //Initial data - safestrncpy(hom.name, homun->db[i].name, NAME_LENGTH-1); + safestrncpy(hom.name, homun->dbs->db[i].name, NAME_LENGTH-1); hom.class_ = class_; hom.level = 1; hom.hunger = 32; //32% @@ -887,7 +888,7 @@ bool homunculus_creation_request(struct map_session_data *sd, int class_) { hom.char_id = sd->status.char_id; hom.hp = 10 ; - base = &homun->db[i].base; + base = &homun->dbs->db[i].base; hom.max_hp = base->HP; hom.max_sp = base->SP; hom.str = base->str *10; @@ -963,7 +964,7 @@ void homunculus_stat_reset(struct homun_data *hd) { hom->dex = base->dex *10; hom->luk = base->luk *10; hom->exp = 0; - hd->exp_next = homun->exptable[0]; + hd->exp_next = homun->dbs->exptable[0]; memset(&hd->homunculus.hskill, 0, sizeof hd->homunculus.hskill); hd->homunculus.skillpts = 0; } @@ -1026,7 +1027,7 @@ bool homunculus_read_db_sub(char* str[], int columns, int current) { ShowError("homunculus_read_db_sub : Invalid class %d\n", classid); return false; } - db = &homun->db[current]; + db = &homun->dbs->db[current]; db->base_class = classid; classid = atoi(str[1]); if (classid < HM_CLASS_BASE || classid > HM_CLASS_MAX) { @@ -1129,8 +1130,7 @@ bool homunculus_read_db_sub(char* str[], int columns, int current) { void homunculus_read_db(void) { int i; const char *filename[]={DBPATH"homunculus_db.txt","homunculus_db2.txt"}; - - memset(homun->db,0,sizeof(homun->db)); + memset(homun->dbs->db, 0, sizeof(homun->dbs->db)); for(i = 0; i<ARRAYLENGTH(filename); i++) { if( i > 0 ) { char filepath[256]; @@ -1165,23 +1165,23 @@ bool homunculus_read_skill_db_sub(char* split[], int columns, int current) { k = atoi(split[1]); //This is to avoid adding two lines for the same skill. [Skotlex] // Search an empty line or a line with the same skill_id (stored in j) - ARR_FIND( 0, MAX_SKILL_TREE, j, !homun->skill_tree[classid][j].id || homun->skill_tree[classid][j].id == k ); + ARR_FIND( 0, MAX_SKILL_TREE, j, !homun->dbs->skill_tree[classid][j].id || homun->dbs->skill_tree[classid][j].id == k ); if (j == MAX_SKILL_TREE) { ShowWarning("Unable to load skill %d into homunculus %d's tree. Maximum number of skills per class has been reached.\n", k, classid); return false; } - homun->skill_tree[classid][j].id = k; - homun->skill_tree[classid][j].max = atoi(split[2]); + homun->dbs->skill_tree[classid][j].id = k; + homun->dbs->skill_tree[classid][j].max = atoi(split[2]); if (minJobLevelPresent) - homun->skill_tree[classid][j].joblv = atoi(split[3]); + homun->dbs->skill_tree[classid][j].joblv = atoi(split[3]); for( k = 0; k < MAX_PC_SKILL_REQUIRE; k++ ) { - homun->skill_tree[classid][j].need[k].id = atoi(split[3+k*2+minJobLevelPresent]); - homun->skill_tree[classid][j].need[k].lv = atoi(split[3+k*2+minJobLevelPresent+1]); + homun->dbs->skill_tree[classid][j].need[k].id = atoi(split[3+k*2+minJobLevelPresent]); + homun->dbs->skill_tree[classid][j].need[k].lv = atoi(split[3+k*2+minJobLevelPresent+1]); } - homun->skill_tree[classid][j].intimacylv = atoi(split[13+minJobLevelPresent]); + homun->dbs->skill_tree[classid][j].intimacylv = atoi(split[13+minJobLevelPresent]); return true; } @@ -1205,9 +1205,8 @@ int8 homunculus_get_intimacy_grade(struct homun_data *hd) { } void homunculus_skill_db_read(void) { - memset(homun->skill_tree,0,sizeof(homun->skill_tree)); + memset(homun->dbs->skill_tree, 0, sizeof(homun->dbs->skill_tree)); sv->readdb(map->db_path, "homun_skill_tree.txt", ',', 13, 15, -1, homun->read_skill_db_sub); - } void homunculus_exp_db_read(void) { @@ -1217,7 +1216,7 @@ void homunculus_exp_db_read(void) { DBPATH"exp_homun.txt", "exp_homun2.txt"}; - memset(homun->exptable,0,sizeof(homun->exptable)); + memset(homun->dbs->exptable, 0, sizeof(homun->dbs->exptable)); for(i = 0; i < 2; i++) { FILE *fp; sprintf(line, "%s/%s", map->db_path, filename[i]); @@ -1231,13 +1230,13 @@ void homunculus_exp_db_read(void) { if(line[0] == '/' && line[1] == '/') continue; - if (!(homun->exptable[j++] = (unsigned int)strtoul(line, NULL, 10))) + if (!(homun->dbs->exptable[j++] = (unsigned int)strtoul(line, NULL, 10))) break; } // Last permitted level have to be 0! - if (homun->exptable[MAX_LEVEL - 1]) { + if (homun->dbs->exptable[MAX_LEVEL - 1]) { ShowWarning("homunculus_exp_db_read: Reached max level in exp_homun [%d]. Remaining lines were not read.\n ", MAX_LEVEL); - homun->exptable[MAX_LEVEL - 1] = 0; + homun->dbs->exptable[MAX_LEVEL - 1] = 0; } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' levels in '"CL_WHITE"%s"CL_RESET"'.\n", j, filename[i]); @@ -1266,9 +1265,9 @@ void do_init_homunculus(bool minimal) { timer->add_func_list(homun->hunger_timer, "homunculus_hunger_timer"); //Stock view data for homuncs - memset(&homun->viewdb, 0, sizeof(homun->viewdb)); - for (class_ = 0; class_ < ARRAYLENGTH(homun->viewdb); class_++) - homun->viewdb[class_].class_ = HM_CLASS_BASE+class_; + memset(homun->dbs->viewdb, 0, sizeof(homun->dbs->viewdb)); + for (class_ = 0; class_ < MAX_HOMUNCULUS_CLASS; class_++) + homun->dbs->viewdb[class_].class_ = HM_CLASS_BASE+class_; } void do_final_homunculus(void) { @@ -1277,7 +1276,8 @@ void do_final_homunculus(void) { void homunculus_defaults(void) { homun = &homunculus_s; - + homun->dbs = &homundbs; + homun->init = do_init_homunculus; homun->final = do_final_homunculus; homun->reload = homunculus_reload; |