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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-13 03:54:35 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-13 03:54:35 +0000
commitbeeda58fd5525866d700d55d5504213bc2bd70fe (patch)
treeb1aeb3e0e5cbd0ee144b270045f167368a7bfffb /src/map/guild.h
parentcd6cab9425aec0f7f5f38e1e797db4b284b5c013 (diff)
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- Updated clif_disp_onlyself to not use dynamic memory and write directly to the player's buffer.
- Updated @noask to also tell the rejected what he has just rejected (added msg_athena entries for each of the different requests) - Since noask already does a player lookup, updated the corresponding parsing functions to take the player rather than the player id (prevents double lookups) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7117 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/guild.h')
-rw-r--r--src/map/guild.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/guild.h b/src/map/guild.h
index 697480136..c59e2f4b3 100644
--- a/src/map/guild.h
+++ b/src/map/guild.h
@@ -39,7 +39,7 @@ int guild_request_info(int guild_id);
int guild_recv_noinfo(int guild_id);
int guild_recv_info(struct guild *sg);
int guild_npc_request_info(int guild_id,const char *ev);
-int guild_invite(struct map_session_data *sd,int account_id);
+int guild_invite(struct map_session_data *sd,struct map_session_data *tsd);
int guild_reply_invite(struct map_session_data *sd,int guild_id,int flag);
int guild_member_added(int guild_id,int account_id,int char_id,int flag);
int guild_leave(struct map_session_data *sd,int guild_id,
@@ -50,13 +50,13 @@ int guild_explusion(struct map_session_data *sd,int guild_id,
int account_id,int char_id,const char *mes);
int guild_skillup(struct map_session_data *sd,int skill_num,int flag);
void guild_block_skill(struct map_session_data *sd, int time);
-int guild_reqalliance(struct map_session_data *sd,int account_id);
+int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd);
int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag);
int guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2);
int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id2,
int flag,const char *name1,const char *name2);
int guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
-int guild_opposition(struct map_session_data *sd,int char_id);
+int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd);
int guild_check_alliance(int guild_id1, int guild_id2, int flag);
int guild_send_memberinfoshort(struct map_session_data *sd,int online);