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authorsevenzz23 <sevenzz23@yahoo.com>2013-10-31 12:07:06 +0700
committersevenzz23 <sevenzz23@yahoo.com>2013-10-31 12:42:05 +0700
commitc47d8e4b8f9d63ab6b4e7e286e91cd50a5bdd151 (patch)
tree4df1018ccbb52543c4e97409764b4381714ba2f8 /src/map/guild.c
parent566529c819bcf9aeb1bd3a4a691c443c2b88d076 (diff)
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No error after compilation, but when logging in at map server it will crash.
Im pretty sure its on the clif.c Signed-off-by: sevenzz23 <sevenzz23@yahoo.com>
Diffstat (limited to 'src/map/guild.c')
-rw-r--r--src/map/guild.c52
1 files changed, 52 insertions, 0 deletions
diff --git a/src/map/guild.c b/src/map/guild.c
index 0ae45bede..517a49cc4 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -865,6 +865,11 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c
online_member_sd = guild->getavailablesd(g);
if(online_member_sd == NULL)
return 0; // noone online to inform
+
+#ifdef BOUND_ITEMS
+ //Guild bound item check
+ guild->retrieveitembound(char_id,account_id,guild_id);
+#endif
if(!flag)
clif->guild_leave(online_member_sd, name, mes);
@@ -899,6 +904,41 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c
return 0;
}
+#ifdef BOUND_ITEMS
+void guild_retrieveitembound(int char_id,int aid,int guild_id)
+{
+ TBL_PC *sd = map->id2sd(aid);
+ if(sd){ //Character is online
+ int idxlist[MAX_INVENTORY];
+ int j,i;
+ j = pc->bound_chk(sd,2,idxlist);
+ if(j) {
+ struct guild_storage *gstor = gstorage->id2storage(guild_id);
+ for(i=0;i<j;i++) { //Loop the matching items, guild_storage_additem takes care of opening storage
+ if(gstor)
+ gstorage->additem(sd,gstor,&sd->status.inventory[idxlist[i]],sd->status.inventory[idxlist[i]].amount);
+ pc->delitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,4,LOG_TYPE_GSTORAGE);
+ }
+ gstorage->close(sd); //Close and save the storage
+ }
+ }
+ else { //Character is offline, ask char server to do the job
+ struct guild_storage *gstor = gstorage->id2storage2(guild_id);
+ if(gstor && gstor->storage_status == 1) { //Someone is in guild storage, close them
+ struct s_mapiterator* iter = mapit_getallusers();
+ for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) {
+ if(sd->status.guild_id == guild_id && sd->state.storage_flag == 2) {
+ gstorage->close(sd);
+ break;
+ }
+ }
+ mapit->free(iter);
+ }
+ intif->itembound_req(char_id,aid,guild_id);
+ }
+}
+#endif
+
int guild_send_memberinfoshort(struct map_session_data *sd,int online)
{ // cleaned up [LuzZza]
struct guild *g;
@@ -1813,6 +1853,11 @@ int guild_break(struct map_session_data *sd,char *name) {
struct guild *g;
struct unit_data *ud;
int i;
+
+#ifdef BOUND_ITEMS
+ int j;
+ int idxlist[MAX_INVENTORY];
+#endif
nullpo_ret(sd);
@@ -1855,6 +1900,13 @@ int guild_break(struct map_session_data *sd,char *name) {
skill->del_unitgroup(groups[i],ALC_MARK);
}
}
+
+#ifdef BOUND_ITEMS
+ //Guild bound item check - Removes the bound flag
+ j = pc->bound_chk(sd,2,idxlist);
+ for(i=0;i<j;i++)
+ sd->status.inventory[idxlist[i]].bound = 0;
+#endif
intif->guild_break(g->guild_id);
return 1;