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authorai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-10-28 12:33:30 +0000
committerai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-10-28 12:33:30 +0000
commit5b3532830e8c18baea99eccaa21a5c7569f8d02d (patch)
treefdbee1bf48e372a16ae833c8996aad27c3e808d0 /src/map/guild.c
parentfb33ba865eb09eef71ed38adbd141b6d771321b8 (diff)
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* Fixed db/packet_db.txt reading not checking for max. amount of positions.
* Introduced MAX_GUILD_SKILL_REQUIRE to fix inconsistency in amount of prereq. guild skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14985 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/guild.c')
-rw-r--r--src/map/guild.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/map/guild.c b/src/map/guild.c
index 0b77aa9a1..835f10f9e 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -52,13 +52,14 @@ struct guild_expcache {
};
static struct eri *expcache_ers; //For handling of guild exp payment.
+#define MAX_GUILD_SKILL_REQUIRE 5
struct{
int id;
int max;
struct{
short id;
short lv;
- }need[6];
+ }need[MAX_GUILD_SKILL_REQUIRE];
} guild_skill_tree[MAX_GUILDSKILL];
int guild_payexp_timer(int tid, unsigned int tick, int id, intptr_t data);
@@ -124,7 +125,7 @@ static bool guild_read_guildskill_tree_db(char* split[], int columns, int curren
guild_skill_tree[id].max = 1;
}
- for( k = 0; k < 5; k++ )
+ for( k = 0; k < MAX_GUILD_SKILL_REQUIRE; k++ )
{
guild_skill_tree[id].need[k].id = atoi(split[k*2+2]);
guild_skill_tree[id].need[k].lv = atoi(split[k*2+3]);
@@ -147,7 +148,7 @@ int guild_check_skill_require(struct guild *g,int id)
if (idx < 0 || idx >= MAX_GUILDSKILL)
return 0;
- for(i=0;i<5;i++)
+ for(i=0;i<MAX_GUILD_SKILL_REQUIRE;i++)
{
if(guild_skill_tree[idx].need[i].id == 0) break;
if(guild_skill_tree[idx].need[i].lv > guild_checkskill(g,guild_skill_tree[idx].need[i].id))
@@ -1943,7 +1944,7 @@ void do_init_guild(void)
sv_readdb(db_path, "castle_db.txt", ',', 4, 5, -1, &guild_read_castledb);
memset(guild_skill_tree,0,sizeof(guild_skill_tree));
- sv_readdb(db_path, "guild_skill_tree.txt", ',', 12, 12, -1, &guild_read_guildskill_tree_db); //guild skill tree [Komurka]
+ sv_readdb(db_path, "guild_skill_tree.txt", ',', 2+MAX_GUILD_SKILL_REQUIRE*2, 2+MAX_GUILD_SKILL_REQUIRE*2, -1, &guild_read_guildskill_tree_db); //guild skill tree [Komurka]
add_timer_func_list(guild_payexp_timer,"guild_payexp_timer");
add_timer_func_list(guild_send_xy_timer, "guild_send_xy_timer");