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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-22 03:43:37 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-22 03:43:37 +0000
commit13126fd8573dbca5096014f4d007d0469ec24e28 (patch)
treef15d3672c5c52dedb9b2718994c536bf21be2327 /src/map/clif.h
parent44e93bbade25a71f087b89dc49c9f470c5c0d736 (diff)
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Fixed bugreport:5486, now a more friendly message is displayed upon skill fail when you do not have enough of the required ammo.
Dev Note: I wasn't able to find a proper reply packet so I came up with this .-. if you know a official solution make yourself comfortable to replace. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15752 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.h')
-rw-r--r--src/map/clif.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/map/clif.h b/src/map/clif.h
index 95f3e6188..575798c6f 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -739,8 +739,18 @@ int clif_poison_list(struct map_session_data *sd, int skill_lv);
**/
int clif_autoshadowspell_list(struct map_session_data *sd);
/**
- * [RRInd] for the new mounts
+ * New Mounts
**/
int clif_status_load_notick(struct block_list *bl,int type,int flag,int val1, int val2, int val3);
int clif_status_load_single(int fd, int id,int type,int flag,int val1, int val2, int val3);
+/**
+ * Color Table
+ **/
+enum clif_colors {
+ COLOR_RED,
+
+ COLOR_MAX
+};
+unsigned long color_table[COLOR_MAX];
+int clif_colormes(struct map_session_data * sd, enum clif_colors color, const char* msg);
#endif /* _CLIF_H_ */