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authorshennetsind <ind@henn.et>2013-10-27 18:12:05 -0200
committershennetsind <ind@henn.et>2013-10-27 18:12:05 -0200
commite587d715cbc30127482c1f7103be7542c7bdd0e7 (patch)
treea9a9c60f0fdb3f79c97130f1540f73fb98827676 /src/map/clif.h
parent6cec6e91de4f7490a48a5a145ab3d54efc7fc2c1 (diff)
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Fixed Ancient Invisible Bug
The movement of invisible units is no longer sent to the game clients of foes, therefore cheat tools that'd display hidden units, without requiring maya p, will no longer function. Special Thanks to hemagx, Haruna. Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/clif.h')
-rw-r--r--src/map/clif.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/clif.h b/src/map/clif.h
index e815d39e1..cbe3fa857 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -523,6 +523,8 @@ struct clif_interface {
} cs;
/* */
unsigned int cryptKey[3];
+ /* */
+ bool ally_only;
/* core */
int (*init) (void);
void (*final) (void);