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authorshennetsind <ind@henn.et>2013-03-29 19:40:25 -0300
committershennetsind <ind@henn.et>2013-03-29 19:40:25 -0300
commita89d501fc60b12a997a262429cb4515af9dad69e (patch)
tree39e2a5153a99d46dc40cb461eb3ecdb9ded73275 /src/map/clif.h
parentcfd2bdb06048c17decaafd0f5a3c04e3f0ac6a3b (diff)
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Hercules Renewal: clif.c
1st Phase Complete. http://hercules.ws/board/topic/237-hercules-renewal/ Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/clif.h')
-rw-r--r--src/map/clif.h911
1 files changed, 436 insertions, 475 deletions
diff --git a/src/map/clif.h b/src/map/clif.h
index 1c04ae393..c93169a77 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -1,15 +1,19 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
#ifndef _CLIF_H_
#define _CLIF_H_
#include "../common/cbasetypes.h"
-//#include "../common/mmo.h"
+#include <stdarg.h>
+
+/**
+ * Declarations
+ **/
struct item;
struct storage_data;
struct guild_storage;
-//#include "map.h"
struct block_list;
struct unit_data;
struct map_session_data;
@@ -27,27 +31,23 @@ struct guild;
struct battleground_data;
struct quest;
struct party_booking_ad_info;
-#include <stdarg.h>
-enum
-{// packet DB
+/**
+ * Defines
+ **/
+#define SERVER 0 /* reserved for server use */
+#define packet_len(cmd) packet_db[SERVER][cmd].len
+#define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0;
+
+/**
+ * Enumerations
+ **/
+enum {// packet DB
MAX_PACKET_DB = 0xF00,
MAX_PACKET_VER = 32,
MAX_PACKET_POS = 20,
};
-struct s_packet_db {
- short len;
- void (*func)(int, struct map_session_data *);
- short pos[MAX_PACKET_POS];
-};
-
-// packet_db[SERVER] is reserved for server use
-#define SERVER 0
-#define packet_len(cmd) packet_db[SERVER][cmd].len
-extern struct s_packet_db packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1];
-
-// local define
typedef enum send_target {
ALL_CLIENT,
ALL_SAMEMAP,
@@ -83,8 +83,7 @@ typedef enum send_target {
BG_AREA_WOS,
} send_target;
-typedef enum emotion_type
-{
+typedef enum emotion_type {
E_GASP = 0, // /!
E_WHAT, // /?
E_HO,
@@ -173,12 +172,11 @@ typedef enum emotion_type
E_YUT5,
E_YUT6,
E_YUT7,
- //
+ /* ... */
E_MAX
} emotion_type;
-typedef enum clr_type
-{
+typedef enum clr_type {
CLR_OUTSIGHT = 0,
CLR_DEAD,
CLR_RESPAWN,
@@ -186,8 +184,7 @@ typedef enum clr_type
CLR_TRICKDEAD,
} clr_type;
-enum map_property
-{// clif_map_property
+enum map_property { // clif_map_property
MAPPROPERTY_NOTHING = 0,
MAPPROPERTY_FREEPVPZONE = 1,
MAPPROPERTY_EVENTPVPZONE = 2,
@@ -197,8 +194,7 @@ enum map_property
MAPPROPERTY_DENYSKILLZONE = 6,
};
-enum map_type
-{// clif_map_type
+enum map_type { // clif_map_type
MAPTYPE_VILLAGE = 0,
MAPTYPE_VILLAGE_IN = 1,
MAPTYPE_FIELD = 2,
@@ -226,8 +222,7 @@ enum map_type
MAPTYPE_UNUSED = 29,
};
-enum useskill_fail_cause
-{// clif_skill_fail
+enum useskill_fail_cause { // clif_skill_fail
USESKILL_FAIL_LEVEL = 0,
USESKILL_FAIL_SP_INSUFFICIENT = 1,
USESKILL_FAIL_HP_INSUFFICIENT = 2,
@@ -318,459 +313,425 @@ enum clif_messages {
SKILL_CANT_USE_AREA = 0x536,
};
-int clif_setip(const char* ip);
-void clif_setbindip(const char* ip);
-void clif_setport(uint16 port);
-
-uint32 clif_getip(void);
-uint32 clif_refresh_ip(void);
-uint16 clif_getport(void);
-
-void clif_authok(struct map_session_data *sd);
-void clif_authrefuse(int fd, uint8 error_code);
-void clif_authfail_fd(int fd, int type);
-void clif_charselectok(int id, uint8 ok);
-void clif_dropflooritem(struct flooritem_data* fitem);
-void clif_clearflooritem(struct flooritem_data *fitem, int fd);
-
-void clif_clearunit_single(int id, clr_type type, int fd);
-void clif_clearunit_area(struct block_list* bl, clr_type type);
-void clif_clearunit_delayed(struct block_list* bl, clr_type type, unsigned int tick);
-int clif_spawn(struct block_list *bl); //area
-void clif_walkok(struct map_session_data *sd); // self
-void clif_move(struct unit_data *ud); //area
-void clif_changemap(struct map_session_data *sd, short map, int x, int y); //self
-void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self
-void clif_blown(struct block_list *bl); // area
-void clif_slide(struct block_list *bl, int x, int y); // area
-void clif_fixpos(struct block_list *bl); // area
-void clif_npcbuysell(struct map_session_data* sd, int id); //self
-void clif_buylist(struct map_session_data *sd, struct npc_data *nd); //self
-void clif_selllist(struct map_session_data *sd); //self
-void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes); //self
-void clif_scriptnext(struct map_session_data *sd,int npcid); //self
-void clif_scriptclose(struct map_session_data *sd, int npcid); //self
-void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes); //self
-void clif_scriptinput(struct map_session_data *sd, int npcid); //self
-void clif_scriptinputstr(struct map_session_data *sd, int npcid); // self
-void clif_cutin(struct map_session_data* sd, const char* image, int type); //self
-void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); //self
-void clif_additem(struct map_session_data *sd, int n, int amount, int fail); // self
-void clif_dropitem(struct map_session_data *sd,int n,int amount); //self
-void clif_delitem(struct map_session_data *sd,int n,int amount, short reason); //self
-void clif_updatestatus(struct map_session_data *sd,int type); //self
-void clif_changestatus(struct map_session_data* sd,int type,int val); //area
-int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2); // area
-void clif_takeitem(struct block_list* src, struct block_list* dst);
-void clif_sitting(struct block_list* bl);
-void clif_standing(struct block_list* bl);
-void clif_changelook(struct block_list *bl,int type,int val); // area
-void clif_changetraplook(struct block_list *bl,int val); // area
-void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target); //area specified in 'target'
-void clif_arrowequip(struct map_session_data *sd,int val); //self
-void clif_arrow_fail(struct map_session_data *sd,int type); //self
-void clif_arrow_create_list(struct map_session_data *sd); //self
-void clif_statusupack(struct map_session_data *sd,int type,int ok,int val); // self
-void clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok); // self
-void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok); // self
-void clif_misceffect(struct block_list* bl,int type); // area
-void clif_changeoption(struct block_list* bl); // area
-void clif_changeoption2(struct block_list* bl); // area
-void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok); // self
-void clif_GlobalMessage(struct block_list* bl, const char* message);
-void clif_createchat(struct map_session_data* sd, int flag); // self
-void clif_dispchat(struct chat_data* cd, int fd); // area or fd
-void clif_joinchatfail(struct map_session_data *sd,int flag); // self
-void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd); // self
-void clif_addchat(struct chat_data* cd,struct map_session_data *sd); // chat
-void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd); // chat
-void clif_clearchat(struct chat_data *cd,int fd); // area or fd
-void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag); // chat
-void clif_changechatstatus(struct chat_data* cd); // chat
-void clif_refresh(struct map_session_data *sd); // self
-
-void clif_fame_blacksmith(struct map_session_data *sd, int points);
-void clif_fame_alchemist(struct map_session_data *sd, int points);
-void clif_fame_taekwon(struct map_session_data *sd, int points);
-
-void clif_emotion(struct block_list *bl,int type);
-void clif_talkiebox(struct block_list* bl, const char* talkie);
-void clif_wedding_effect(struct block_list *bl);
-void clif_divorced(struct map_session_data* sd, const char* name);
-void clif_callpartner(struct map_session_data *sd);
-void clif_playBGM(struct map_session_data* sd, const char* name);
-void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type);
-void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage);
-void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick);
-void clif_parse_LoadEndAck(int fd,struct map_session_data *sd);
-void clif_hotkeys_send(struct map_session_data *sd);
-
-// trade
-void clif_traderequest(struct map_session_data* sd, const char* name);
-void clif_tradestart(struct map_session_data* sd, uint8 type);
-void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
-void clif_tradeitemok(struct map_session_data* sd, int index, int fail);
-void clif_tradedeal_lock(struct map_session_data* sd, int fail);
-void clif_tradecancelled(struct map_session_data* sd);
-void clif_tradecompleted(struct map_session_data* sd, int fail);
-void clif_tradeundo(struct map_session_data* sd);
-
-// storage
-void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length);
-void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount);
-void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount);
-void clif_storageitemremoved(struct map_session_data* sd, int index, int amount);
-void clif_storageclose(struct map_session_data* sd);
-
-int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
-int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
-
-void clif_class_change(struct block_list *bl,int class_,int type);
-#define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1)
-
-void clif_skillinfoblock(struct map_session_data *sd);
-void clif_skillup(struct map_session_data *sd,uint16 skill_id);
-void clif_skillinfo(struct map_session_data *sd,int skill, int inf);
-void clif_addskill(struct map_session_data *sd, int id);
-void clif_deleteskill(struct map_session_data *sd, int id);
-
-void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime);
-void clif_skillcastcancel(struct block_list* bl);
-void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype);
-void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, unsigned int tick);
-int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type);
-//int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type);
-int clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail);
-void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,int y,int tick);
-void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
-void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
-void clif_skill_memomessage(struct map_session_data* sd, int type);
-void clif_skill_teleportmessage(struct map_session_data *sd, int type);
-void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id, int trigger);
-void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type);
-
-void clif_produceeffect(struct map_session_data* sd,int flag,int nameid);
-
-void clif_skill_setunit(struct skill_unit *unit);
-void clif_skill_delunit(struct skill_unit *unit);
-
-void clif_skillunit_update(struct block_list* bl);
-
-void clif_autospell(struct map_session_data *sd,uint16 skill_lv);
-void clif_devotion(struct block_list *src, struct map_session_data *tsd);
-void clif_spiritball(struct block_list *bl);
-void clif_combo_delay(struct block_list *bl,int wait);
-void clif_bladestop(struct block_list *src, int dst_id, int active);
-void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target);
-
-#define clif_status_load(bl, type, flag) clif_status_change((bl), (type), (flag), 0, 0, 0, 0)
-void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3);
-
-void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len);
-void clif_wis_end(int fd, int flag);
-
-void clif_solved_charname(int fd, int charid, const char* name);
-void clif_charnameack(int fd, struct block_list *bl);
-void clif_charnameupdate(struct map_session_data *ssd);
-
-void clif_use_card(struct map_session_data *sd,int idx);
-void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag);
-
-void clif_inventorylist(struct map_session_data *sd);
-void clif_equiplist(struct map_session_data *sd);
-
-void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail);
-void clif_cart_delitem(struct map_session_data *sd,int n,int amount);
-void clif_cartlist(struct map_session_data *sd);
-void clif_clearcart(int fd);
-
-void clif_item_identify_list(struct map_session_data *sd);
-void clif_item_identified(struct map_session_data *sd,int idx,int flag);
-void clif_item_repair_list(struct map_session_data *sd, struct map_session_data *dstsd, int lv);
-void clif_item_repaireffect(struct map_session_data *sd, int idx, int flag);
-void clif_item_damaged(struct map_session_data* sd, unsigned short position);
-void clif_item_refine_list(struct map_session_data *sd);
-
-void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv);
-
-void clif_mvp_effect(struct map_session_data *sd);
-void clif_mvp_item(struct map_session_data *sd,int nameid);
-void clif_mvp_exp(struct map_session_data *sd, unsigned int exp);
-void clif_mvp_noitem(struct map_session_data* sd);
-void clif_changed_dir(struct block_list *bl, enum send_target target);
-
-// vending
-void clif_openvendingreq(struct map_session_data* sd, int num);
-void clif_showvendingboard(struct block_list* bl, const char* message, int fd);
-void clif_closevendingboard(struct block_list* bl, int fd);
-void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending);
-void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail);
-void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending);
-void clif_vendingreport(struct map_session_data* sd, int index, int amount);
-
-void clif_movetoattack(struct map_session_data *sd,struct block_list *bl);
-
-// party
-void clif_party_created(struct map_session_data *sd,int result);
-void clif_party_member_info(struct party_data *p, struct map_session_data *sd);
-void clif_party_info(struct party_data* p, struct map_session_data *sd);
-void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd);
-void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result);
-void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag);
-void clif_party_withdraw(struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag);
-void clif_party_message(struct party_data* p, int account_id, const char* mes, int len);
-void clif_party_xy(struct map_session_data *sd);
-void clif_party_xy_single(int fd, struct map_session_data *sd);
-void clif_party_hp(struct map_session_data *sd);
-void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp);
-
-// guild
-void clif_guild_created(struct map_session_data *sd,int flag);
-void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g);
-void clif_guild_masterormember(struct map_session_data *sd);
-void clif_guild_basicinfo(struct map_session_data *sd);
-void clif_guild_allianceinfo(struct map_session_data *sd);
-void clif_guild_memberlist(struct map_session_data *sd);
-void clif_guild_skillinfo(struct map_session_data* sd);
-void clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza]
-void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
-void clif_guild_invite(struct map_session_data *sd,struct guild *g);
-void clif_guild_inviteack(struct map_session_data *sd,int flag);
-void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
-void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id);
-void clif_guild_positionchanged(struct guild *g,int idx);
-void clif_guild_memberpositionchanged(struct guild *g,int idx);
-void clif_guild_emblem(struct map_session_data *sd,struct guild *g);
-void clif_guild_emblem_area(struct block_list* bl);
-void clif_guild_notice(struct map_session_data* sd, struct guild* g);
-void clif_guild_message(struct guild *g,int account_id,const char *mes,int len);
-int clif_guild_skillup(struct map_session_data *sd,uint16 skill_id,int lv);
-void clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name);
-void clif_guild_allianceack(struct map_session_data *sd,int flag);
-void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
-void clif_guild_oppositionack(struct map_session_data *sd,int flag);
-void clif_guild_broken(struct map_session_data *sd,int flag);
-void clif_guild_xy(struct map_session_data *sd);
-void clif_guild_xy_single(int fd, struct map_session_data *sd);
-void clif_guild_xy_remove(struct map_session_data *sd);
-
-// Battleground
-void clif_bg_hp(struct map_session_data *sd);
-void clif_bg_xy(struct map_session_data *sd);
-void clif_bg_xy_remove(struct map_session_data *sd);
-void clif_bg_message(struct battleground_data *bg, int src_id, const char *name, const char *mes, int len);
-void clif_bg_updatescore(int16 m);
-void clif_bg_updatescore_single(struct map_session_data *sd);
-void clif_sendbgemblem_area(struct map_session_data *sd);
-void clif_sendbgemblem_single(int fd, struct map_session_data *sd);
-
-// Instancing
-int clif_instance(int instance_id, int type, int flag);
-void clif_instance_join(int fd, int instance_id);
-void clif_instance_leave(int fd);
-
-// Custom Fonts
-void clif_font(struct map_session_data *sd);
-
-// atcommand
-void clif_displaymessage(const int fd, const char* mes);
-void clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len);
-void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target);
-void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target);
-void clif_MainChatMessage(const char* message);
-void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
-void clif_heal(int fd,int type,int val);
-void clif_resurrection(struct block_list *bl,int type);
-void clif_map_property(struct map_session_data* sd, enum map_property property);
-void clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type);
-void clif_map_property_mapall(int map, enum map_property property);
-void clif_refine(int fd, int fail, int index, int val);
-void clif_upgrademessage(int fd, int result, int item_id);
-
-//petsystem
-void clif_catch_process(struct map_session_data *sd);
-void clif_pet_roulette(struct map_session_data *sd,int data);
-void clif_sendegg(struct map_session_data *sd);
-void clif_send_petstatus(struct map_session_data *sd);
-void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param);
-#define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom)
-#define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom)
-#define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param)
-void clif_pet_emotion(struct pet_data *pd,int param);
-void clif_pet_food(struct map_session_data *sd,int foodid,int fail);
-
-//friends list
-int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap);
-void clif_friendslist_send(struct map_session_data *sd);
-void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type);
-
-void clif_weather(int16 m); // [Valaris]
-void clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris]
-void clif_specialeffect_single(struct block_list* bl, int type, int fd);
-void clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg); // Mob/Npc color talk [SnakeDrak]
-void clif_message(struct block_list* bl, const char* msg);
-void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target);
-
-void clif_GM_kickack(struct map_session_data *sd, int id);
-void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd);
-void clif_manner_message(struct map_session_data* sd, uint32 type);
-void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
-
-void clif_disp_overhead(struct map_session_data *sd, const char* mes);
-
-void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand);
-
-void clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
-void clif_gospel_info(struct map_session_data *sd, int type);
-void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv);
-void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
-void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type);
-void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
-void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress);
-void clif_feel_hate_reset(struct map_session_data *sd);
-
-// [blackhole89]
-void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag);
-int clif_homskillinfoblock(struct map_session_data *sd);
-void clif_homskillup(struct map_session_data *sd, uint16 skill_id); //[orn]
-int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn]
-void clif_send_homdata(struct map_session_data *sd, int state, int param); //[orn]
-
-void clif_equiptickack(struct map_session_data* sd, int flag);
-void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd);
-void clif_viewequip_fail(struct map_session_data* sd);
-void clif_equipcheckbox(struct map_session_data* sd);
-
-void clif_msg(struct map_session_data* sd, unsigned short id);
-void clif_msg_value(struct map_session_data* sd, unsigned short id, int value);
-void clif_msg_skill(struct map_session_data* sd, uint16 skill_id, int msg_id);
-
-//quest system [Kevin] [Inkfish]
-void clif_quest_send_list(struct map_session_data * sd);
-void clif_quest_send_mission(struct map_session_data * sd);
-void clif_quest_add(struct map_session_data * sd, struct quest * qd, int index);
-void clif_quest_delete(struct map_session_data * sd, int quest_id);
-void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active);
-void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int index);
-void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color);
-void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest);
-
-int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type);
-int do_init_clif(void);
-void do_final_clif(void);
-
-// MAIL SYSTEM
-void clif_Mail_window(int fd, int flag);
-void clif_Mail_read(struct map_session_data *sd, int mail_id);
-void clif_Mail_delete(int fd, int mail_id, short fail);
-void clif_Mail_return(int fd, int mail_id, short fail);
-void clif_Mail_send(int fd, bool fail);
-void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title);
-void clif_Mail_refreshinbox(struct map_session_data *sd);
-void clif_Mail_getattachment(int fd, uint8 flag);
-// AUCTION SYSTEM
-void clif_Auction_openwindow(struct map_session_data *sd);
-void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf);
-void clif_Auction_message(int fd, unsigned char flag);
-void clif_Auction_close(int fd, unsigned char flag);
-void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd);
-
-void clif_bossmapinfo(int fd, struct mob_data *md, short flag);
-void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd);
-
-// ADOPTION
-void clif_Adopt_reply(struct map_session_data *sd, int type);
-
-// MERCENARIES
-void clif_mercenary_info(struct map_session_data *sd);
-void clif_mercenary_skillblock(struct map_session_data *sd);
-void clif_mercenary_message(struct map_session_data* sd, int message);
-void clif_mercenary_updatestatus(struct map_session_data *sd, int type);
-
-// RENTAL SYSTEM
-void clif_rental_time(int fd, int nameid, int seconds);
-void clif_rental_expired(int fd, int index, int nameid);
-
-// BOOK READING
-void clif_readbook(int fd, int book_id, int page);
-
-// Show Picker
-void clif_party_show_picker(struct map_session_data * sd, struct item * item_data);
-
-// Progress Bar [Inkfish]
-void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second);
-void clif_progressbar_abort(struct map_session_data * sd);
-
-void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag);
-void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag);
-void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result);
-void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
-void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index);
-void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
-
-void clif_showdigit(struct map_session_data* sd, unsigned char type, int value);
-
-/// Buying Store System
-void clif_buyingstore_open(struct map_session_data* sd);
-void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight);
-void clif_buyingstore_myitemlist(struct map_session_data* sd);
-void clif_buyingstore_entry(struct map_session_data* sd);
-void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
-void clif_buyingstore_disappear_entry(struct map_session_data* sd);
-void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
-void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd);
-void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result);
-void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount);
-void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price);
-void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid);
-
-/// Search Store System
-void clif_search_store_info_ack(struct map_session_data* sd);
-void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason);
-void clif_open_search_store_info(struct map_session_data* sd);
-void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y);
-/**
- * 3CeAM
- **/
-void clif_msgtable(int fd, int line);
-void clif_msgtable_num(int fd, int line, int num);
-
-int clif_elementalconverter_list(struct map_session_data *sd);
-
-void clif_millenniumshield(struct map_session_data *sd, short shields );
-
-int clif_spellbook_list(struct map_session_data *sd);
-
-int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y);
-
-int clif_poison_list(struct map_session_data *sd, uint16 skill_lv);
-
-int clif_autoshadowspell_list(struct map_session_data *sd);
-
-int clif_status_load_notick(struct block_list *bl,int type,int flag,int val1, int val2, int val3);
-int clif_status_load_single(int fd, int id,int type,int flag,int val1, int val2, int val3);
-
-
-int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv );
-void clif_elemental_info(struct map_session_data *sd);
-void clif_elemental_updatestatus(struct map_session_data *sd, int type);
-
-void clif_talisman(struct map_session_data *sd, short type);
-
-void clif_snap( struct block_list *bl, short x, short y );
-void clif_monster_hp_bar( struct mob_data* md, int fd );
-
/**
* Color Table
**/
enum clif_colors {
COLOR_RED,
-
+
COLOR_MAX
};
+
+/**
+ * Structures
+ **/
+struct s_packet_db {
+ short len;
+ void (*func)(int, struct map_session_data *);
+ short pos[MAX_PACKET_POS];
+};
+
+/**
+ * Vars
+ **/
+extern struct s_packet_db packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1];
unsigned long color_table[COLOR_MAX];
-int clif_colormes(struct map_session_data * sd, enum clif_colors color, const char* msg);
-#define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0;
+/**
+ * Clif.c Interface
+ **/
+struct clif_interface {
+ /* vars */
+ uint32 map_ip;
+ uint32 bind_ip;
+ uint16 map_port;
+ char map_ip_str[128];
+ int map_fd;
+ /* core */
+ int (*init) (void);
+ void (*final) (void);
+ int (*setip) (const char* ip);
+ void (*setbindip) (const char* ip);
+ void (*setport) (uint16 port);
+ uint32 (*refresh_ip) (void);
+ int (*send) (const uint8* buf, int len, struct block_list* bl, enum send_target type);
+ /* auth */
+ void (*authok) (struct map_session_data *sd);
+ void (*authrefuse) (int fd, uint8 error_code);
+ void (*authfail_fd) (int fd, int type);
+ void (*charselectok) (int id, uint8 ok);
+ /* item-related */
+ void (*dropflooritem) (struct flooritem_data* fitem);
+ void (*clearflooritem) (struct flooritem_data *fitem, int fd);
+ void (*additem) (struct map_session_data *sd, int n, int amount, int fail);
+ void (*dropitem) (struct map_session_data *sd,int n,int amount);
+ void (*delitem) (struct map_session_data *sd,int n,int amount, short reason);
+ void (*takeitem) (struct block_list* src, struct block_list* dst);
+ void (*arrowequip) (struct map_session_data *sd,int val);
+ void (*arrow_fail) (struct map_session_data *sd,int type);
+ void (*use_card) (struct map_session_data *sd,int idx);
+ void (*cart_additem) (struct map_session_data *sd,int n,int amount,int fail);
+ void (*cart_delitem) (struct map_session_data *sd,int n,int amount);
+ void (*equipitemack) (struct map_session_data *sd,int n,int pos,int ok);
+ void (*unequipitemack) (struct map_session_data *sd,int n,int pos,int ok);
+ void (*useitemack) (struct map_session_data *sd,int index,int amount,bool ok);
+ /* unit-related */
+ void (*clearunit_single) (int id, clr_type type, int fd);
+ void (*clearunit_area) (struct block_list* bl, clr_type type);
+ void (*clearunit_delayed) (struct block_list* bl, clr_type type, unsigned int tick);
+ void (*walkok) (struct map_session_data *sd);
+ void (*move) (struct unit_data *ud);
+ void (*blown) (struct block_list *bl);
+ void (*slide) (struct block_list *bl, int x, int y);
+ void (*fixpos) (struct block_list *bl);
+ void (*changelook) (struct block_list *bl,int type,int val);
+ void (*changetraplook) (struct block_list *bl,int val);
+ void (*refreshlook) (struct block_list *bl,int id,int type,int val,enum send_target target);
+ void (*class_change) (struct block_list *bl,int class_,int type);
+ void (*skill_setunit) (struct skill_unit *unit);
+ void (*skill_delunit) (struct skill_unit *unit);
+ void (*skillunit_update) (struct block_list* bl);
+ /* main unit spawn */
+ int (*spawn) (struct block_list *bl);
+ /* map-related */
+ void (*changemap) (struct map_session_data *sd, short map, int x, int y);
+ void (*changemapcell) (int fd, int16 m, int x, int y, int type, enum send_target target);
+ void (*map_property) (struct map_session_data* sd, enum map_property property);
+ void (*pvpset) (struct map_session_data *sd, int pvprank, int pvpnum,int type);
+ void (*map_property_mapall) (int map, enum map_property property);
+ void (*bossmapinfo) (int fd, struct mob_data *md, short flag);
+ /* multi-map-server */
+ void (*changemapserver) (struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port);
+ /* npc-shop-related */
+ void (*npcbuysell) (struct map_session_data* sd, int id);
+ void (*buylist) (struct map_session_data *sd, struct npc_data *nd);
+ void (*selllist) (struct map_session_data *sd);
+ void (*cashshop_show) (struct map_session_data *sd, struct npc_data *nd);
+ /* npc-script-related */
+ void (*scriptmes) (struct map_session_data *sd, int npcid, const char *mes);
+ void (*scriptnext) (struct map_session_data *sd,int npcid);
+ void (*scriptclose) (struct map_session_data *sd, int npcid);
+ void (*scriptmenu) (struct map_session_data* sd, int npcid, const char* mes);
+ void (*scriptinput) (struct map_session_data *sd, int npcid);
+ void (*scriptinputstr) (struct map_session_data *sd, int npcid);
+ void (*cutin) (struct map_session_data* sd, const char* image, int type);
+ void (*sendfakenpc) (struct map_session_data *sd, int npcid);
+ /* client-user-interface-related */
+ void (*viewpoint) (struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color);
+ int (*damage) (struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2);
+ void (*sitting) (struct block_list* bl);
+ void (*standing) (struct block_list* bl);
+ void (*arrow_create_list) (struct map_session_data *sd);
+ void (*refresh) (struct map_session_data *sd);
+ void (*fame_blacksmith) (struct map_session_data *sd, int points);
+ void (*fame_alchemist) (struct map_session_data *sd, int points);
+ void (*fame_taekwon) (struct map_session_data *sd, int points);
+ void (*hotkeys) (struct map_session_data *sd);
+ int (*insight) (struct block_list *bl,va_list ap);
+ int (*outsight) (struct block_list *bl,va_list ap);
+ void (*skillcastcancel) (struct block_list* bl);
+ void (*skill_fail) (struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype);
+ void (*skill_cooldown) (struct map_session_data *sd, uint16 skill_id, unsigned int tick);
+ void (*skill_memomessage) (struct map_session_data* sd, int type);
+ void (*skill_teleportmessage) (struct map_session_data *sd, int type);
+ void (*skill_produce_mix_list) (struct map_session_data *sd, int skill_id, int trigger);
+ void (*cooking_list) (struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type);
+ void (*autospell) (struct map_session_data *sd,uint16 skill_lv);
+ void (*combo_delay) (struct block_list *bl,int wait);
+ void (*status_change) (struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3);
+ void (*insert_card) (struct map_session_data *sd,int idx_equip,int idx_card,int flag);
+ void (*inventorylist) (struct map_session_data *sd);
+ void (*equiplist) (struct map_session_data *sd);
+ void (*cartlist) (struct map_session_data *sd);
+ void (*clearcart) (int fd);
+ void (*item_identify_list) (struct map_session_data *sd);
+ void (*item_identified) (struct map_session_data *sd,int idx,int flag);
+ void (*item_repair_list) (struct map_session_data *sd, struct map_session_data *dstsd, int lv);
+ void (*item_repaireffect) (struct map_session_data *sd, int idx, int flag);
+ void (*item_damaged) (struct map_session_data* sd, unsigned short position);
+ void (*item_refine_list) (struct map_session_data *sd);
+ void (*item_skill) (struct map_session_data *sd,uint16 skill_id,uint16 skill_lv);
+ void (*mvp_item) (struct map_session_data *sd,int nameid);
+ void (*mvp_exp) (struct map_session_data *sd, unsigned int exp);
+ void (*mvp_noitem) (struct map_session_data* sd);
+ void (*changed_dir) (struct block_list *bl, enum send_target target);
+ void (*charnameack) (int fd, struct block_list *bl);
+ void (*monster_hp_bar) ( struct mob_data* md, int fd );
+ void (*hpmeter_single) (int fd, int id, unsigned int hp, unsigned int maxhp);
+ void (*upgrademessage) (int fd, int result, int item_id);
+ void (*get_weapon_view) (struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand);
+ void (*gospel_info) (struct map_session_data *sd, int type);
+ void (*feel_req) (int fd, struct map_session_data *sd, uint16 skill_lv);
+ void (*starskill) (struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
+ void (*feel_info) (struct map_session_data* sd, unsigned char feel_level, unsigned char type);
+ void (*hate_info) (struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
+ void (*mission_info) (struct map_session_data *sd, int mob_id, unsigned char progress);
+ void (*feel_hate_reset) (struct map_session_data *sd);
+ void (*equiptickack) (struct map_session_data* sd, int flag);
+ void (*viewequip_ack) (struct map_session_data* sd, struct map_session_data* tsd);
+ void (*viewequip_fail) (struct map_session_data* sd);
+ void (*equipcheckbox) (struct map_session_data* sd);
+ void (*displayexp) (struct map_session_data *sd, unsigned int exp, char type, bool quest);
+ void (*font) (struct map_session_data *sd);
+ void (*progressbar) (struct map_session_data * sd, unsigned long color, unsigned int second);
+ void (*progressbar_abort) (struct map_session_data * sd);
+ void (*showdigit) (struct map_session_data* sd, unsigned char type, int value);
+ int (*elementalconverter_list) (struct map_session_data *sd);
+ int (*spellbook_list) (struct map_session_data *sd);
+ int (*magicdecoy_list) (struct map_session_data *sd, uint16 skill_lv, short x, short y);
+ int (*poison_list) (struct map_session_data *sd, uint16 skill_lv);
+ int (*autoshadowspell_list) (struct map_session_data *sd);
+ int (*skill_itemlistwindow) ( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv );
+ int (*sc_notick) (struct block_list *bl,int type,int flag,int val1, int val2, int val3);
+ int (*sc_single) (int fd, int id,int type,int flag,int val1, int val2, int val3);
+ /* player-unit-specific-related */
+ void (*updatestatus) (struct map_session_data *sd,int type);
+ void (*changestatus) (struct map_session_data* sd,int type,int val);
+ void (*statusupack) (struct map_session_data *sd,int type,int ok,int val);
+ void (*movetoattack) (struct map_session_data *sd,struct block_list *bl);
+ void (*solved_charname) (int fd, int charid, const char* name);
+ void (*charnameupdate) (struct map_session_data *ssd);
+ /* visual effects client-side */
+ void (*misceffect) (struct block_list* bl,int type);
+ void (*changeoption) (struct block_list* bl);
+ void (*changeoption2) (struct block_list* bl);
+ void (*emotion) (struct block_list *bl,int type);
+ void (*talkiebox) (struct block_list* bl, const char* talkie);
+ void (*wedding_effect) (struct block_list *bl);
+ void (*divorced) (struct map_session_data* sd, const char* name);
+ void (*callpartner) (struct map_session_data *sd);
+ int (*skill_damage) (struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type);
+ int (*skill_nodamage) (struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail);
+ void (*skill_poseffect) (struct block_list *src,uint16 skill_id,int val,int x,int y,int tick);
+ void (*skill_estimation) (struct map_session_data *sd,struct block_list *dst);
+ void (*skill_warppoint) (struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
+ void (*skillcasting) (struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime);
+ void (*produce_effect) (struct map_session_data* sd,int flag,int nameid);
+ void (*devotion) (struct block_list *src, struct map_session_data *tsd);
+ void (*spiritball) (struct block_list *bl);
+ void (*bladestop) (struct block_list *src, int dst_id, int active);
+ void (*mvp_effect) (struct map_session_data *sd);
+ void (*heal) (int fd,int type,int val);
+ void (*resurrection) (struct block_list *bl,int type);
+ void (*refine) (int fd, int fail, int index, int val);
+ void (*weather) (int16 m);
+ void (*specialeffect) (struct block_list* bl, int type, enum send_target target);
+ void (*specialeffect_single) (struct block_list* bl, int type, int fd);
+ void (*specialeffect_value) (struct block_list* bl, int effect_id, int num, send_target target);
+ void (*millenniumshield) (struct map_session_data *sd, short shields );
+ void (*talisman) (struct map_session_data *sd, short type);
+ void (*snap) ( struct block_list *bl, short x, short y );
+ /* sound effects client-side */
+ void (*playBGM) (struct map_session_data* sd, const char* name);
+ void (*soundeffect) (struct map_session_data* sd, struct block_list* bl, const char* name, int type);
+ void (*soundeffectall) (struct block_list* bl, const char* name, int type, enum send_target coverage);
+ /* chat/message-related */
+ void (*GlobalMessage) (struct block_list* bl, const char* message);
+ void (*createchat) (struct map_session_data* sd, int flag);
+ void (*dispchat) (struct chat_data* cd, int fd);
+ void (*joinchatfail) (struct map_session_data *sd,int flag);
+ void (*joinchatok) (struct map_session_data *sd,struct chat_data* cd);
+ void (*addchat) (struct chat_data* cd,struct map_session_data *sd);
+ void (*changechatowner) (struct chat_data* cd, struct map_session_data* sd);
+ void (*clearchat) (struct chat_data *cd,int fd);
+ void (*leavechat) (struct chat_data* cd, struct map_session_data* sd, bool flag);
+ void (*changechatstatus) (struct chat_data* cd);
+ void (*wis_message) (int fd, const char* nick, const char* mes, int mes_len);
+ void (*wis_end) (int fd, int flag);
+ void (*displaymessage) (const int fd, const char* mes);
+ void (*disp_onlyself) (struct map_session_data *sd, const char *mes, int len);
+ void (*disp_message) (struct block_list* src, const char* mes, int len, enum send_target target);
+ void (*broadcast) (struct block_list* bl, const char* mes, int len, int type, enum send_target target);
+ void (*MainChatMessage) (const char* message);
+ void (*broadcast2) (struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
+ void (*messagecolor) (struct block_list* bl, unsigned long color, const char* msg);
+ void (*message) (struct block_list* bl, const char* msg);
+ void (*disp_overhead) (struct map_session_data *sd, const char* mes);
+ void (*msg) (struct map_session_data* sd, unsigned short id);
+ void (*msg_value) (struct map_session_data* sd, unsigned short id, int value);
+ void (*msg_skill) (struct map_session_data* sd, uint16 skill_id, int msg_id);
+ void (*msgtable) (int fd, int line);
+ void (*msgtable_num) (int fd, int line, int num);
+ int (*colormes) (struct map_session_data * sd, enum clif_colors color, const char* msg);
+ /* trade handling */
+ void (*traderequest) (struct map_session_data* sd, const char* name);
+ void (*tradestart) (struct map_session_data* sd, uint8 type);
+ void (*tradeadditem) (struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
+ void (*tradeitemok) (struct map_session_data* sd, int index, int fail);
+ void (*tradedeal_lock) (struct map_session_data* sd, int fail);
+ void (*tradecancelled) (struct map_session_data* sd);
+ void (*tradecompleted) (struct map_session_data* sd, int fail);
+ void (*tradeundo) (struct map_session_data* sd);
+ /* vending handling */
+ void (*openvendingreq) (struct map_session_data* sd, int num);
+ void (*showvendingboard) (struct block_list* bl, const char* message, int fd);
+ void (*closevendingboard) (struct block_list* bl, int fd);
+ void (*vendinglist) (struct map_session_data* sd, int id, struct s_vending* vending);
+ void (*buyvending) (struct map_session_data* sd, int index, int amount, int fail);
+ void (*openvending) (struct map_session_data* sd, int id, struct s_vending* vending);
+ void (*vendingreport) (struct map_session_data* sd, int index, int amount);
+ /* storage handling */
+ void (*storagelist) (struct map_session_data* sd, struct item* items, int items_length);
+ void (*updatestorageamount) (struct map_session_data* sd, int amount, int max_amount);
+ void (*storageitemadded) (struct map_session_data* sd, struct item* i, int index, int amount);
+ void (*storageitemremoved) (struct map_session_data* sd, int index, int amount);
+ void (*storageclose) (struct map_session_data* sd);
+ /* skill-list handling */
+ void (*skillinfoblock) (struct map_session_data *sd);
+ void (*skillup) (struct map_session_data *sd,uint16 skill_id);
+ void (*skillinfo) (struct map_session_data *sd,int skill, int inf);
+ void (*addskill) (struct map_session_data *sd, int id);
+ void (*deleteskill) (struct map_session_data *sd, int id);
+ /* party-specific */
+ void (*party_created) (struct map_session_data *sd,int result);
+ void (*party_member_info) (struct party_data *p, struct map_session_data *sd);
+ void (*party_info) (struct party_data* p, struct map_session_data *sd);
+ void (*party_invite) (struct map_session_data *sd,struct map_session_data *tsd);
+ void (*party_inviteack) (struct map_session_data* sd, const char* nick, int result);
+ void (*party_option) (struct party_data *p,struct map_session_data *sd,int flag);
+ void (*party_withdraw) (struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag);
+ void (*party_message) (struct party_data* p, int account_id, const char* mes, int len);
+ void (*party_xy) (struct map_session_data *sd);
+ void (*party_xy_single) (int fd, struct map_session_data *sd);
+ void (*party_hp) (struct map_session_data *sd);
+ void (*party_xy_remove) (struct map_session_data *sd);
+ void (*party_show_picker) (struct map_session_data * sd, struct item * item_data);
+ /* guild-specific */
+ void (*guild_created) (struct map_session_data *sd,int flag);
+ void (*guild_belonginfo) (struct map_session_data *sd, struct guild *g);
+ void (*guild_masterormember) (struct map_session_data *sd);
+ void (*guild_basicinfo) (struct map_session_data *sd);
+ void (*guild_allianceinfo) (struct map_session_data *sd);
+ void (*guild_memberlist) (struct map_session_data *sd);
+ void (*guild_skillinfo) (struct map_session_data* sd);
+ void (*guild_send_onlineinfo) (struct map_session_data *sd); //[LuzZza]
+ void (*guild_memberlogin_notice) (struct guild *g,int idx,int flag);
+ void (*guild_invite) (struct map_session_data *sd,struct guild *g);
+ void (*guild_inviteack) (struct map_session_data *sd,int flag);
+ void (*guild_leave) (struct map_session_data *sd,const char *name,const char *mes);
+ void (*guild_expulsion) (struct map_session_data* sd, const char* name, const char* mes, int account_id);
+ void (*guild_positionchanged) (struct guild *g,int idx);
+ void (*guild_memberpositionchanged) (struct guild *g,int idx);
+ void (*guild_emblem) (struct map_session_data *sd,struct guild *g);
+ void (*guild_emblem_area) (struct block_list* bl);
+ void (*guild_notice) (struct map_session_data* sd, struct guild* g);
+ void (*guild_message) (struct guild *g,int account_id,const char *mes,int len);
+ int (*guild_skillup) (struct map_session_data *sd,uint16 skill_id,int lv);
+ void (*guild_reqalliance) (struct map_session_data *sd,int account_id,const char *name);
+ void (*guild_allianceack) (struct map_session_data *sd,int flag);
+ void (*guild_delalliance) (struct map_session_data *sd,int guild_id,int flag);
+ void (*guild_oppositionack) (struct map_session_data *sd,int flag);
+ void (*guild_broken) (struct map_session_data *sd,int flag);
+ void (*guild_xy) (struct map_session_data *sd);
+ void (*guild_xy_single) (int fd, struct map_session_data *sd);
+ void (*guild_xy_remove) (struct map_session_data *sd);
+ /* battleground-specific */
+ void (*bg_hp) (struct map_session_data *sd);
+ void (*bg_xy) (struct map_session_data *sd);
+ void (*bg_xy_remove) (struct map_session_data *sd);
+ void (*bg_message) (struct battleground_data *bg, int src_id, const char *name, const char *mes, int len);
+ void (*bg_updatescore) (int16 m);
+ void (*bg_updatescore_single) (struct map_session_data *sd);
+ void (*sendbgemblem_area) (struct map_session_data *sd);
+ void (*sendbgemblem_single) (int fd, struct map_session_data *sd);
+ /* instance-related */
+ int (*instance) (int instance_id, int type, int flag);
+ void (*instance_join) (int fd, int instance_id);
+ void (*instance_leave) (int fd);
+ /* pet-related */
+ void (*catch_process) (struct map_session_data *sd);
+ void (*pet_roulette) (struct map_session_data *sd,int data);
+ void (*sendegg) (struct map_session_data *sd);
+ void (*send_petstatus) (struct map_session_data *sd);
+ void (*send_petdata) (struct map_session_data* sd, struct pet_data* pd, int type, int param);
+ void (*pet_emotion) (struct pet_data *pd,int param);
+ void (*pet_food) (struct map_session_data *sd,int foodid,int fail);
+ /* friend-related */
+ int (*friendslist_toggle_sub) (struct map_session_data *sd,va_list ap);
+ void (*friendslist_send) (struct map_session_data *sd);
+ void (*friendslist_reqack) (struct map_session_data *sd, struct map_session_data *f_sd, int type);
+ /* gm-related */
+ void (*GM_kickack) (struct map_session_data *sd, int id);
+ void (*GM_kick) (struct map_session_data *sd,struct map_session_data *tsd);
+ void (*manner_message) (struct map_session_data* sd, uint32 type);
+ void (*GM_silence) (struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
+ /* hom-related */
+ void (*hominfo) (struct map_session_data *sd, struct homun_data *hd, int flag);
+ int (*homskillinfoblock) (struct map_session_data *sd);
+ void (*homskillup) (struct map_session_data *sd, uint16 skill_id);
+ int (*hom_food) (struct map_session_data *sd,int foodid,int fail);
+ void (*send_homdata) (struct map_session_data *sd, int state, int param);
+ /* questlog-related */
+ void (*quest_send_list) (struct map_session_data * sd);
+ void (*quest_send_mission) (struct map_session_data * sd);
+ void (*quest_add) (struct map_session_data * sd, struct quest * qd, int index);
+ void (*quest_delete) (struct map_session_data * sd, int quest_id);
+ void (*quest_update_status) (struct map_session_data * sd, int quest_id, bool active);
+ void (*quest_update_objective) (struct map_session_data * sd, struct quest * qd, int index);
+ void (*quest_show_event) (struct map_session_data *sd, struct block_list *bl, short state, short color);
+ /* mail-related */
+ void (*mail_window) (int fd, int flag);
+ void (*mail_read) (struct map_session_data *sd, int mail_id);
+ void (*mail_delete) (int fd, int mail_id, short fail);
+ void (*mail_return) (int fd, int mail_id, short fail);
+ void (*mail_send) (int fd, bool fail);
+ void (*mail_new) (int fd, int mail_id, const char *sender, const char *title);
+ void (*mail_refreshinbox) (struct map_session_data *sd);
+ void (*mail_getattachment) (int fd, uint8 flag);
+ /* auction-related */
+ void (*auction_openwindow) (struct map_session_data *sd);
+ void (*auction_results) (struct map_session_data *sd, short count, short pages, uint8 *buf);
+ void (*auction_message) (int fd, unsigned char flag);
+ void (*auction_close) (int fd, unsigned char flag);
+ /* mercenary-related */
+ void (*mercenary_info) (struct map_session_data *sd);
+ void (*mercenary_skillblock) (struct map_session_data *sd);
+ void (*mercenary_message) (struct map_session_data* sd, int message);
+ void (*mercenary_updatestatus) (struct map_session_data *sd, int type);
+ /* item rental */
+ void (*rental_time) (int fd, int nameid, int seconds);
+ void (*rental_expired) (int fd, int index, int nameid);
+ /* party booking related */
+ void (*PartyBookingRegisterAck) (struct map_session_data *sd, int flag);
+ void (*PartyBookingDeleteAck) (struct map_session_data* sd, int flag);
+ void (*PartyBookingSearchAck) (int fd, struct party_booking_ad_info** results, int count, bool more_result);
+ void (*PartyBookingUpdateNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
+ void (*PartyBookingDeleteNotify) (struct map_session_data* sd, int index);
+ void (*PartyBookingInsertNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
+ /* buying store-related */
+ void (*buyingstore_open) (struct map_session_data* sd);
+ void (*buyingstore_open_failed) (struct map_session_data* sd, unsigned short result, unsigned int weight);
+ void (*buyingstore_myitemlist) (struct map_session_data* sd);
+ void (*buyingstore_entry) (struct map_session_data* sd);
+ void (*buyingstore_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd);
+ void (*buyingstore_disappear_entry) (struct map_session_data* sd);
+ void (*buyingstore_disappear_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd);
+ void (*buyingstore_itemlist) (struct map_session_data* sd, struct map_session_data* pl_sd);
+ void (*buyingstore_trade_failed_buyer) (struct map_session_data* sd, short result);
+ void (*buyingstore_update_item) (struct map_session_data* sd, unsigned short nameid, unsigned short amount);
+ void (*buyingstore_delete_item) (struct map_session_data* sd, short index, unsigned short amount, int price);
+ void (*buyingstore_trade_failed_seller) (struct map_session_data* sd, short result, unsigned short nameid);
+ /* search store-related */
+ void (*search_store_info_ack) (struct map_session_data* sd);
+ void (*search_store_info_failed) (struct map_session_data* sd, unsigned char reason);
+ void (*open_search_store_info) (struct map_session_data* sd);
+ void (*search_store_info_click_ack) (struct map_session_data* sd, short x, short y);
+ /* elemental-related */
+ void (*elemental_info) (struct map_session_data *sd);
+ void (*elemental_updatestatus) (struct map_session_data *sd, int type);
+ /* misc-handling */
+ void (*adopt_reply) (struct map_session_data *sd, int type);
+ void (*readbook) (int fd, int book_id, int page);
+ /*------------------------
+ *- Parse Incoming Packet
+ *------------------------*/
+ void (*ActionRequest_sub) (struct map_session_data *sd, int action_type, int target_id, unsigned int tick);
+ void (*LoadEndAck) (int fd,struct map_session_data *sd);
+ void (*Auction_cancelreg) (int fd, struct map_session_data *sd);
+} clif_s;
+
+struct clif_interface *clif;
+
+void clif_defaults(void);
#endif /* _CLIF_H_ */