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author | shennetsind <ind@henn.et> | 2013-02-16 19:30:21 -0200 |
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committer | shennetsind <ind@henn.et> | 2013-02-16 19:30:21 -0200 |
commit | d8280002947c462b0bb731c12c20efc301ccb891 (patch) | |
tree | 28e1b539c6df1886f8c3d234dc31361fb1a34ef7 /src/map/clif.c | |
parent | d7ce0c1ce8c4d9118d1340e48424ad9deae0da09 (diff) | |
download | hercules-d8280002947c462b0bb731c12c20efc301ccb891.tar.gz hercules-d8280002947c462b0bb731c12c20efc301ccb891.tar.bz2 hercules-d8280002947c462b0bb731c12c20efc301ccb891.tar.xz hercules-d8280002947c462b0bb731c12c20efc301ccb891.zip |
Minor changes; check description
Login and Char servers will now exit when failing to bind to the port (as map server has always done).
Moved Sql_HerculesUpdateCheck() to be run before "server is 'ready' " thing for layout-purposes.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 6d9e57bd2..7b4025b9d 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -17119,7 +17119,7 @@ int do_init_clif(void) { set_defaultparse(clif_parse); if( make_listen_bind(bind_ip,map_port) == -1 ) { - ShowFatalError("can't bind game port\n"); + ShowFatalError("Failed to bind to port '"CL_WHITE"%d"CL_RESET"'\n",map_port); exit(EXIT_FAILURE); } |