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authorshennetsind <ind@henn.et>2013-10-27 18:02:20 -0200
committershennetsind <ind@henn.et>2013-10-27 18:02:20 -0200
commit6cec6e91de4f7490a48a5a145ab3d54efc7fc2c1 (patch)
treed3accf00aab232dea6c2b1f4104d3b50d6485f59 /src/map/clif.c
parent830aa82793adc2a009e12d9eb9eda20e29a0c9a8 (diff)
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Performance Improvement: hpmeter
whenever a character's hp was modified (e.g. damage/heal), clif_hpmeter would look for nearby characters with the PC_PERM_VIEW_HPMETER permission (foreachinarea operation), and since most of the time there isn't such a char nearby it would needlessly consume processing power, now hpmeter is only triggered when there are actual need (when a character with such capabilities is within the map). as little as this may look like, its a mega boost for damage-intensive areas e.g. woe, whereas a single AoE damaging 10 people would, without this, trigger foreachinarea 10 times one very hit. Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index a051506d5..aaa321f1b 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -2916,7 +2916,8 @@ void clif_updatestatus(struct map_session_data *sd,int type)
case SP_HP:
WFIFOL(fd,4)=sd->battle_status.hp;
// TODO: Won't these overwrite the current packet?
- clif->hpmeter(sd);
+ if( map->list[sd->bl.m].hpmeter_visible )
+ clif->hpmeter(sd);
if( !battle_config.party_hp_mode && sd->status.party_id )
clif->party_hp(sd);
if( sd->bg_id )
@@ -9439,6 +9440,12 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) {
instance->list[map->list[sd->bl.m].instance_id].users++;
instance->check_idle(map->list[sd->bl.m].instance_id);
}
+
+ if( pc->has_permission(sd,PC_PERM_VIEW_HPMETER) ) {
+ map->list[sd->bl.m].hpmeter_visible++;
+ sd->state.hpmeter_visible = 1;
+ }
+
map->iwall_get(sd); // Updates Walls Info on this Map to Client
status_calc_pc(sd, false);/* some conditions are map-dependent so we must recalculate */
sd->state.changemap = false;