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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-05-07 18:46:21 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-05-07 18:46:21 +0000
commit392e49a6097460851f10501cfe34a9ee86010468 (patch)
tree3d649616dfe3cb1066f0d4b269536c75716f6178 /src/map/clif.c
parent7e744fbd4fbf444adc163a52696fe3e67f4b699c (diff)
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- Added function battle_attr_ratio to handle just getting the attribute table data. Fixes Sense messing up with elemental based statuses.
- Added Throw tomahawk to the list of items that do not trigger the equipment breaking code. - Moved a bit around the SC_ start of dancing skills to fix Moonlight petals pushing back the casters. - Modified status_damage to handle SC_KAZIEL. The return value of *_dead functions can pass 8 to specify that kaziel should not be triggered (ie: pvp/gvg) - Infinite Endure won't be passed on to devoted characters. - Infinite Endure is no longer saved on logout. - Added check to avoid gms opening vending shops if they don't have the required level. - Moved around the Steel Body S. Novice code, simplified it so it triggers before most of the penalties (death is cancelled). - Fixed the flee penalty not applying when you walk into a gvg map. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12688 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 78277161f..bc3872ad6 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -4344,9 +4344,9 @@ int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst)
+(battle_config.estimation_type&2?status->mdef2:0);
WBUFW(buf,18)= status->def_ele;
for(i=0;i<9;i++)
- WBUFB(buf,20+i)= (unsigned char)battle_attr_fix(NULL,dst,100,i+1,status->def_ele, status->ele_lv);
+ WBUFB(buf,20+i)= (unsigned char)battle_attr_ratio(i+1,status->def_ele, status->ele_lv);
// The following caps negative attributes to 0 since the client displays them as 255-fix. [Skotlex]
-// WBUFB(buf,20+i)= (unsigned char)((fix=battle_attr_fix(NULL,dst,100,i+1,status->def_ele, status->ele_lv))<0?0:fix);
+// WBUFB(buf,20+i)= (unsigned char)((fix=battle_attr_ratio(i+1,status->def_ele, status->ele_lv))<0?0:fix);
clif_send(buf,packet_len(0x18c),&sd->bl,
sd->status.party_id>0?PARTY_SAMEMAP:SELF);
@@ -7813,7 +7813,11 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
}
if(map_flag_gvg(sd->bl.m))
+ {
clif_set0199(sd,3);
+ if (battle_config.gvg_flee_penalty != 100)
+ status_calc_bl(&sd->bl, SCB_FLEE); //Apply flee penalty
+ }
// info about nearby objects
// must use foreachinarea (CIRCULAR_AREA interferes with foreachinrange)