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authorcannelle <cannelle@users.noreply.github.com>2014-02-20 14:30:37 -0600
committercannelle <cannelle@users.noreply.github.com>2014-02-20 14:30:37 -0600
commitfb82304b2e359cc90924f28522f79e82204fffdf (patch)
treeec12f0208d4b33e089a67c1252b56c397060ac87 /src/map/clif.c
parent866427aba211c4db96c4f4cf97e159d3abfcac0b (diff)
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Fixed animation for dead players respawning.
CLR_RESPAWN is actually the logout animation not the respawn animation. CLR_OUTSIGHT is the correct animation for respawning.
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 357c4dc6a..9b2f76c0e 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -10328,7 +10328,7 @@ void clif_parse_ActionRequest(int fd, struct map_session_data *sd)
void clif_parse_Restart(int fd, struct map_session_data *sd) {
switch(RFIFOB(fd,2)) {
case 0x00:
- pc->respawn(sd,CLR_RESPAWN);
+ pc->respawn(sd,CLR_OUTSIGHT);
break;
case 0x01:
/* Rovert's Prevent logout option - Fixed [Valaris] */