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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
commit620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch)
tree38a39e0415f419d9a49ae456ed0e26654c23d559 /src/map/chat.c
parenta2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff)
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/chat.c')
-rw-r--r--src/map/chat.c371
1 files changed, 371 insertions, 0 deletions
diff --git a/src/map/chat.c b/src/map/chat.c
new file mode 100644
index 000000000..821cd0858
--- /dev/null
+++ b/src/map/chat.c
@@ -0,0 +1,371 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <stdio.h>
+#include <string.h>
+
+#include "../common/nullpo.h"
+#include "../common/malloc.h"
+#include "battle.h"
+#include "chat.h"
+#include "map.h"
+#include "clif.h"
+#include "pc.h"
+#include "npc.h"
+
+int chat_triggerevent(struct chat_data *cd);
+
+/*==========================================
+ * チャットルーム作成
+ *------------------------------------------
+ */
+int chat_createchat(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
+{
+ struct chat_data *cd;
+
+ nullpo_retr(0, sd);
+
+ if (sd->chatID)
+ return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex]
+
+ cd = (struct chat_data *) aCalloc(1,sizeof(struct chat_data));
+
+ cd->limit = limit;
+ cd->pub = pub;
+ cd->users = 1;
+ memcpy(cd->pass,pass,8);
+ cd->pass[7]= '\0'; //Overflow check... [Skotlex]
+ if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
+ memcpy(cd->title,title,titlelen);
+ cd->title[titlelen]=0;
+
+ cd->owner = (struct block_list **)(&cd->usersd[0]);
+ cd->usersd[0] = sd;
+ cd->bl.m = sd->bl.m;
+ cd->bl.x = sd->bl.x;
+ cd->bl.y = sd->bl.y;
+ cd->bl.type = BL_CHAT;
+
+ cd->bl.id = map_addobject(&cd->bl);
+ if(cd->bl.id==0){
+ clif_createchat(sd,1);
+ aFree(cd);
+ return 0;
+ }
+ pc_setchatid(sd,cd->bl.id);
+
+ clif_createchat(sd,0);
+ clif_dispchat(cd,0);
+
+ return 0;
+}
+
+/*==========================================
+ * 既存チャットルームに参加
+ *------------------------------------------
+ */
+int chat_joinchat (struct map_session_data *sd, int chatid, char* pass)
+{
+ struct chat_data *cd;
+
+ nullpo_retr(0, sd);
+ cd = (struct chat_data*)map_id2bl(chatid);
+
+ //No need for a nullpo check. The chatid was sent by the client, if they lag or mess with the packet
+ //a wrong chat id can be received. [Skotlex]
+ if (cd == NULL)
+ return 1;
+ if (cd->bl.m != sd->bl.m || sd->vender_id || sd->chatID || cd->limit <= cd->users) {
+ clif_joinchatfail(sd,0);
+ return 0;
+ }
+ //Allows Gm access to protected room with any password they want by valaris
+ if ((cd->pub == 0 && strncmp(pass, (char *)cd->pass, 8) && (pc_isGM(sd) < battle_config.gm_join_chat || !battle_config.gm_join_chat)) ||
+ chatid == (int)sd->chatID) //Double Chat fix by Alex14, thx CHaNGeTe
+ {
+ clif_joinchatfail(sd,1);
+ return 0;
+ }
+
+ cd->usersd[cd->users] = sd;
+ cd->users++;
+
+ pc_setchatid(sd,cd->bl.id);
+
+ clif_joinchatok(sd,cd); // 新たに参加した人には全員のリスト
+ clif_addchat(cd,sd); // 既に中に居た人には追加した人の報告
+ clif_dispchat(cd,0); // 周囲の人には人数変化報告
+
+ chat_triggerevent(cd); // イベント
+
+ return 0;
+}
+
+/*==========================================
+ * チャットルームから抜ける
+ *------------------------------------------
+ */
+int chat_leavechat(struct map_session_data *sd)
+{
+ struct chat_data *cd;
+ int i,leavechar;
+
+ nullpo_retr(1, sd);
+
+ cd=(struct chat_data*)map_id2bl(sd->chatID);
+ if(cd==NULL)
+ return 1;
+
+ for(i = 0,leavechar=-1;i < cd->users;i++){
+ if(cd->usersd[i] == sd){
+ leavechar=i;
+ break;
+ }
+ }
+ if(leavechar<0) // そのchatに所属していないらしい (バグ時のみ)
+ return -1;
+
+ if(leavechar==0 && cd->users>1 && (*cd->owner)->type==BL_PC){
+ // 所有者だった&他に人が居る&PCのチャット
+ clif_changechatowner(cd,cd->usersd[1]);
+ clif_clearchat(cd,0);
+ }
+
+ // 抜けるPCにも送るのでusersを減らす前に実行
+ clif_leavechat(cd,sd);
+
+ cd->users--;
+ pc_setchatid(sd,0);
+
+ if(cd->users == 0 && (*cd->owner)->type==BL_PC){
+ // 全員居なくなった&PCのチャットなので消す
+ clif_clearchat(cd,0);
+ map_delobject(cd->bl.id); // freeまでしてくれる
+ } else {
+ for(i=leavechar;i < cd->users;i++)
+ cd->usersd[i] = cd->usersd[i+1];
+ if(leavechar==0 && (*cd->owner)->type==BL_PC){
+ // PCのチャットなので所有者が抜けたので位置変更
+ cd->bl.x=cd->usersd[0]->bl.x;
+ cd->bl.y=cd->usersd[0]->bl.y;
+ }
+ clif_dispchat(cd,0);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * チャットルームの持ち主を譲る
+ *------------------------------------------
+ */
+int chat_changechatowner(struct map_session_data *sd,char *nextownername)
+{
+ struct chat_data *cd;
+ struct map_session_data *tmp_sd;
+ int i, nextowner;
+
+ nullpo_retr(1, sd);
+
+ cd = (struct chat_data*)map_id2bl(sd->chatID);
+ if (cd == NULL || (struct block_list *)sd != (*cd->owner))
+ return 1;
+
+ for(i = 1,nextowner=-1;i < cd->users;i++){
+ if(strcmp(cd->usersd[i]->status.name,nextownername)==0){
+ nextowner=i;
+ break;
+ }
+ }
+ if(nextowner<0) // そんな人は居ない
+ return -1;
+
+ clif_changechatowner(cd,cd->usersd[nextowner]);
+ // 一旦消す
+ clif_clearchat(cd,0);
+
+ // userlistの順番変更 (0が所有者なので)
+ if( (tmp_sd = cd->usersd[0]) == NULL )
+ return 1; //ありえるのかな?
+ cd->usersd[0] = cd->usersd[nextowner];
+ cd->usersd[nextowner] = tmp_sd;
+
+ // 新しい所有者の位置へ変更
+ cd->bl.x=cd->usersd[0]->bl.x;
+ cd->bl.y=cd->usersd[0]->bl.y;
+
+ // 再度表示
+ clif_dispchat(cd,0);
+
+ return 0;
+}
+
+/*==========================================
+ * チャットの状態(タイトル等)を変更
+ *------------------------------------------
+ */
+int chat_changechatstatus(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
+{
+ struct chat_data *cd;
+
+ nullpo_retr(1, sd);
+
+ cd=(struct chat_data*)map_id2bl(sd->chatID);
+ if(cd==NULL || (struct block_list *)sd != (*cd->owner))
+ return 1;
+
+ cd->limit = limit;
+ cd->pub = pub;
+ memcpy(cd->pass,pass,8);
+ cd->pass[7]= '\0'; //Overflow check... [Skotlex]
+ if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
+ memcpy(cd->title,title,titlelen);
+ cd->title[titlelen]=0;
+
+ clif_changechatstatus(cd);
+ clif_dispchat(cd,0);
+
+ return 0;
+}
+
+/*==========================================
+ * チャットルームから蹴り出す
+ *------------------------------------------
+ */
+int chat_kickchat(struct map_session_data *sd,char *kickusername)
+{
+ struct chat_data *cd;
+ int i;
+
+ nullpo_retr(1, sd);
+
+ cd = (struct chat_data *)map_id2bl(sd->chatID);
+
+ for(i = 0; i < cd->users; i++) {
+ if (strcmp(cd->usersd[i]->status.name, kickusername) == 0) {
+ if (battle_config.gm_kick_chat && pc_isGM(cd->usersd[i]) >= battle_config.gm_kick_chat)
+ //gm kick protection by valaris
+ return 0;
+
+ chat_leavechat(cd->usersd[i]);
+ return 0;
+ }
+ }
+
+ return -1;
+}
+
+/*==========================================
+ * npcチャットルーム作成
+ *------------------------------------------
+ */
+int chat_createnpcchat(struct npc_data *nd,int limit,int pub,int trigger,char* title,int titlelen,const char *ev)
+{
+ struct chat_data *cd;
+
+ nullpo_retr(1, nd);
+
+ cd = (struct chat_data *) aCalloc(1,sizeof(struct chat_data));
+
+ cd->limit = cd->trigger = limit;
+ if(trigger>0)
+ cd->trigger = trigger;
+ cd->pub = pub;
+ cd->users = 0;
+ memcpy(cd->pass,"",1);
+ if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
+ memcpy(cd->title,title,titlelen);
+ cd->title[titlelen]=0;
+
+ cd->bl.m = nd->bl.m;
+ cd->bl.x = nd->bl.x;
+ cd->bl.y = nd->bl.y;
+ cd->bl.type = BL_CHAT;
+ cd->owner_ = (struct block_list *)nd;
+ cd->owner = &cd->owner_;
+ if (strlen(ev) > 49)
+ { //npc_event is a char[50] [Skotlex]
+ memcpy(cd->npc_event,ev,49);
+ cd->npc_event[49] = '\0';
+ } else
+ memcpy(cd->npc_event,ev,strlen(ev));
+
+ cd->bl.id = map_addobject(&cd->bl);
+ if(cd->bl.id==0){
+ aFree(cd);
+ return 0;
+ }
+ nd->chat_id=cd->bl.id;
+
+ clif_dispchat(cd,0);
+
+ return 0;
+}
+/*==========================================
+ * npcチャットルーム削除
+ *------------------------------------------
+ */
+int chat_deletenpcchat(struct npc_data *nd)
+{
+ struct chat_data *cd;
+
+ nullpo_retr(0, nd);
+ nullpo_retr(0, cd=(struct chat_data*)map_id2bl(nd->chat_id));
+
+ chat_npckickall(cd);
+ clif_clearchat(cd,0);
+ map_delobject(cd->bl.id); // freeまでしてくれる
+ nd->chat_id=0;
+
+ return 0;
+}
+
+/*==========================================
+ * 規定人数以上でイベントが定義されてるなら実行
+ *------------------------------------------
+ */
+int chat_triggerevent(struct chat_data *cd)
+{
+ nullpo_retr(0, cd);
+
+ if(cd->users>=cd->trigger && cd->npc_event[0])
+ npc_event_do(cd->npc_event);
+ return 0;
+}
+
+/*==========================================
+ * イベントの有効化
+ *------------------------------------------
+ */
+int chat_enableevent(struct chat_data *cd)
+{
+ nullpo_retr(0, cd);
+
+ cd->trigger&=0x7f;
+ chat_triggerevent(cd);
+ return 0;
+}
+/*==========================================
+ * イベントの無効化
+ *------------------------------------------
+ */
+int chat_disableevent(struct chat_data *cd)
+{
+ nullpo_retr(0, cd);
+
+ cd->trigger|=0x80;
+ return 0;
+}
+/*==========================================
+ * チャットルームから全員蹴り出す
+ *------------------------------------------
+ */
+int chat_npckickall(struct chat_data *cd)
+{
+ nullpo_retr(0, cd);
+
+ while(cd->users>0){
+ chat_leavechat(cd->usersd[cd->users-1]);
+ }
+ return 0;
+}