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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-22 23:52:58 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-22 23:52:58 +0000 |
commit | 2b2dbf43f11aecf778ff118dd1da1af9726f36e6 (patch) | |
tree | 890231641c122da8ef8664471be4a008041c6349 /src/map/charcommand.c | |
parent | 78dcaf513236ab7736a84deff5820b71cf6a76fb (diff) | |
download | hercules-2b2dbf43f11aecf778ff118dd1da1af9726f36e6.tar.gz hercules-2b2dbf43f11aecf778ff118dd1da1af9726f36e6.tar.bz2 hercules-2b2dbf43f11aecf778ff118dd1da1af9726f36e6.tar.xz hercules-2b2dbf43f11aecf778ff118dd1da1af9726f36e6.zip |
- Changed the status_change structure to use dynamic rather than static memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption.
- Had to add a few 'ugly' flags to status_change since now you can't track SC related information while said SC is not active (happens only for Storm Gust, Joint Beat and Magic Power).
- Since I am unable to fully test, watch out for any bugs~
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11786 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/charcommand.c')
-rw-r--r-- | src/map/charcommand.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/charcommand.c b/src/map/charcommand.c index 08aa5ead2..e44954a4c 100644 --- a/src/map/charcommand.c +++ b/src/map/charcommand.c @@ -2830,17 +2830,17 @@ int charcommand_jailtime(const int fd, struct map_session_data* sd, const char* return -1; } - if (pl_sd->sc.data[SC_JAILED].val1 == INT_MAX) { + if (pl_sd->sc.data[SC_JAILED]->val1 == INT_MAX) { clif_displaymessage(fd, "You have been jailed indefinitely."); return 0; } - if (pl_sd->sc.data[SC_JAILED].val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?) + if (pl_sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?) clif_displaymessage(fd, "This player has been jailed for an unknown amount of time."); return -1; } //Get remaining jail time - get_jail_time(pl_sd->sc.data[SC_JAILED].val1,&year,&month,&day,&hour,&minute); + get_jail_time(pl_sd->sc.data[SC_JAILED]->val1,&year,&month,&day,&hour,&minute); sprintf(output,msg_txt(402),"This player will remain",year,month,day,hour,minute); clif_displaymessage(fd, output); @@ -3861,7 +3861,7 @@ bool is_charcommand(const int fd, struct map_session_data* sd, const char* messa if( !message || !*message ) return false; - if( sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCOMMAND ) + if( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND ) return true; // so that it won't display as normal message if( battle_config.atc_gmonly != 0 && gmlvl == 0 ) |