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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-04 17:26:07 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-04 17:26:07 +0000 |
commit | 134bf364c8deffa192fb77a323b92b708a2e2276 (patch) | |
tree | 606cb191f9a0d4a3897866a0c8086fed6a3b7333 /src/map/battleground.h | |
parent | 23d9eff296a39897242648b4e5f89aaa14f945ea (diff) | |
download | hercules-134bf364c8deffa192fb77a323b92b708a2e2276.tar.gz hercules-134bf364c8deffa192fb77a323b92b708a2e2276.tar.bz2 hercules-134bf364c8deffa192fb77a323b92b708a2e2276.tar.xz hercules-134bf364c8deffa192fb77a323b92b708a2e2276.zip |
Small edits to battleground code (bugreport:2816)
- removed bg_idle_announce setting (could be considered later)
- moved crystal protection code to battle_calc_bg_damage
- removed mob state 'inmunity' in favor of a script-based solution
- removed unneeded 'setmobdata' (fixes collision with mob controller)
- added svn:eol-style native for battleground code
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13565 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battleground.h')
-rw-r--r-- | src/map/battleground.h | 100 |
1 files changed, 50 insertions, 50 deletions
diff --git a/src/map/battleground.h b/src/map/battleground.h index 0218de160..97a9a19dd 100644 --- a/src/map/battleground.h +++ b/src/map/battleground.h @@ -1,50 +1,50 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _BATTLEGROUND_H_
-#define _BATTLEGROUND_H_
-
-#include "../common/mmo.h" // struct party
-#include "guild.h"
-
-#define MAX_BG_MEMBERS 30
-
-struct battleground_member_data {
- unsigned short x, y;
- struct map_session_data *sd;
- unsigned afk : 1;
-};
-
-struct battleground_data {
- unsigned int bg_id;
- unsigned char count;
- struct battleground_member_data members[MAX_BG_MEMBERS];
- // Fake Guild Link
- struct guild *g;
- // BG Cementery
- unsigned short mapindex, x, y;
- // Logout Event
- char logout_event[50];
- char die_event[50];
-};
-
-extern struct guild bg_guild[];
-
-void do_init_battleground(void);
-void do_final_battleground(void);
-
-struct battleground_data* bg_team_search(int bg_id);
-struct guild* bg_guild_get(int bg_id);
-int bg_send_dot_remove(struct map_session_data *sd);
-int bg_team_get_id(struct block_list *bl);
-struct map_session_data* bg_getavailablesd(struct battleground_data *bg);
-
-int bg_create(unsigned short mapindex, short rx, short ry, int guild_index, const char *ev, const char *dev);
-int bg_team_join(int bg_id, struct map_session_data *sd);
-int bg_team_delete(int bg_id);
-int bg_team_leave(struct map_session_data *sd, int flag);
-int bg_team_warp(int bg_id, unsigned short mapindex, short x, short y);
-int bg_member_respawn(struct map_session_data *sd);
-int bg_send_message(struct map_session_data *sd, const char *mes, int len);
-
-#endif /* _BATTLEGROUND_H_ */
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _BATTLEGROUND_H_ +#define _BATTLEGROUND_H_ + +#include "../common/mmo.h" // struct party +#include "guild.h" + +#define MAX_BG_MEMBERS 30 + +struct battleground_member_data { + unsigned short x, y; + struct map_session_data *sd; + unsigned afk : 1; +}; + +struct battleground_data { + unsigned int bg_id; + unsigned char count; + struct battleground_member_data members[MAX_BG_MEMBERS]; + // Fake Guild Link + struct guild *g; + // BG Cementery + unsigned short mapindex, x, y; + // Logout Event + char logout_event[50]; + char die_event[50]; +}; + +extern struct guild bg_guild[]; + +void do_init_battleground(void); +void do_final_battleground(void); + +struct battleground_data* bg_team_search(int bg_id); +struct guild* bg_guild_get(int bg_id); +int bg_send_dot_remove(struct map_session_data *sd); +int bg_team_get_id(struct block_list *bl); +struct map_session_data* bg_getavailablesd(struct battleground_data *bg); + +int bg_create(unsigned short mapindex, short rx, short ry, int guild_index, const char *ev, const char *dev); +int bg_team_join(int bg_id, struct map_session_data *sd); +int bg_team_delete(int bg_id); +int bg_team_leave(struct map_session_data *sd, int flag); +int bg_team_warp(int bg_id, unsigned short mapindex, short x, short y); +int bg_member_respawn(struct map_session_data *sd); +int bg_send_message(struct map_session_data *sd, const char *mes, int len); + +#endif /* _BATTLEGROUND_H_ */ |