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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-02-26 21:40:34 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-02-26 21:40:34 +0000
commit3e8de3518c8aa2e5f62b31a8ffb23e4e507c23d7 (patch)
tree3c1f069c3599b27cc7557e7bff9f6ec67f03de91 /src/map/battleground.h
parent071be58854f037749f5ec160f1a0d50fc41b78eb (diff)
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- Second Part of BattleGround Implementation.
* Still need to merge visual studio files and scripts. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13551 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battleground.h')
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diff --git a/src/map/battleground.h b/src/map/battleground.h
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+++ b/src/map/battleground.h
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+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _BATTLEGROUND_H_
+#define _BATTLEGROUND_H_
+
+#include "../common/mmo.h" // struct party
+#include "guild.h"
+
+#define MAX_BG_MEMBERS 30
+
+struct battleground_member_data {
+ unsigned short x, y;
+ struct map_session_data *sd;
+ unsigned afk : 1;
+};
+
+struct battleground_data {
+ unsigned int bg_id;
+ unsigned char count;
+ struct battleground_member_data members[MAX_BG_MEMBERS];
+ // Fake Guild Link
+ struct guild *g;
+ // BG Cementery
+ unsigned short mapindex, x, y;
+ // Logout Event
+ char logout_event[50];
+ char die_event[50];
+};
+
+extern struct guild bg_guild[];
+
+void do_init_battleground(void);
+void do_final_battleground(void);
+
+struct battleground_data* bg_team_search(int bg_id);
+struct guild* bg_guild_get(int bg_id);
+int bg_send_dot_remove(struct map_session_data *sd);
+int bg_team_get_id(struct block_list *bl);
+struct map_session_data* bg_getavailablesd(struct battleground_data *bg);
+
+int bg_create(unsigned short mapindex, short rx, short ry, int guild_index, const char *ev, const char *dev);
+int bg_team_join(int bg_id, struct map_session_data *sd);
+int bg_team_delete(int bg_id);
+int bg_team_leave(struct map_session_data *sd, int flag);
+int bg_team_warp(int bg_id, unsigned short mapindex, short x, short y);
+int bg_member_respawn(struct map_session_data *sd);
+int bg_send_message(struct map_session_data *sd, const char *mes, int len);
+
+#endif /* _BATTLEGROUND_H_ */