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author | shennetsind <ind@henn.et> | 2013-06-30 15:34:50 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-06-30 15:34:50 -0300 |
commit | 19e25a2d18164ede743c79aba0c92b20ac17bdca (patch) | |
tree | f8cf124145d70a157c37bb81395d977f97d2f391 /src/map/battleground.c | |
parent | 3e54d00ad3e1f6fd56aace6f227c66a5b67eb3ea (diff) | |
download | hercules-19e25a2d18164ede743c79aba0c92b20ac17bdca.tar.gz hercules-19e25a2d18164ede743c79aba0c92b20ac17bdca.tar.bz2 hercules-19e25a2d18164ede743c79aba0c92b20ac17bdca.tar.xz hercules-19e25a2d18164ede743c79aba0c92b20ac17bdca.zip |
Fixed Skill Cooldowns
Special Thanks to Vylow for bringing this to our attention.
Also added support for the client-side cooldown left/total feature (packetver 20120604 and newer)
Made Possible Thanks to Yommy =3
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/battleground.c')
-rw-r--r-- | src/map/battleground.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c index d54178347..3f0b9ee41 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -255,7 +255,7 @@ void bg_config_read(void) { config_setting_t *settings = config_setting_get_elem(data, 0); config_setting_t *arenas; const char *delay_var; - int i, arena_count = 0, total = 0, offline = 0; + int i, arena_count = 0, offline = 0; if( !config_setting_lookup_string(settings, "global_delay_var", &delay_var) ) delay_var = "BG_Delay_Tick"; @@ -391,13 +391,11 @@ void bg_config_read(void) { bg->arena[i]->fillup_timer = INVALID_TIMER; bg->arena[i]->pregame_duration = pregame_duration; bg->arena[i]->fillup_duration = fillup_duration; - - total++; + } bg->arenas = arena_count; } - ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' arenas in '"CL_WHITE"%s"CL_RESET"'.\n", total, config_filename); config_destroy(&bg_conf); } } |