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authorHaru <haru@dotalux.com>2015-09-17 01:21:28 +0200
committerHaru <haru@dotalux.com>2015-10-11 00:24:22 +0200
commit70265291d62280c525adc317158e9f531e0147ff (patch)
tree8beae9d0edc99a38bc678b86f2709780314ad327 /src/map/battleground.c
parent502703d2b632125b35a2b8d341a90a13d7445f02 (diff)
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Cleanup of the HPluginData implementation (First part)
- Several explicit casts are removed, to have a slightly better type-checking at compile time. - A destructor function is provided, to remove code duplication. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/battleground.c')
-rw-r--r--src/map/battleground.c15
1 files changed, 4 insertions, 11 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c
index 5df05d301..46d695272 100644
--- a/src/map/battleground.c
+++ b/src/map/battleground.c
@@ -880,17 +880,10 @@ void do_init_battleground(bool minimal) {
*/
int bg_team_db_final(DBKey key, DBData *data, va_list ap) {
struct battleground_data* bgd = DB->data2ptr(data);
- int i;
- nullpo_ret(bgd);
- for(i = 0; i < bgd->hdatac; i++ ) {
- if( bgd->hdata[i]->flag.free ) {
- aFree(bgd->hdata[i]->data);
- }
- aFree(bgd->hdata[i]);
- }
- if( bgd->hdata )
- aFree(bgd->hdata);
-
+
+ HPM->data_store_destroy(bgd->hdata);
+ bgd->hdata = NULL;
+
return 0;
}