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authorrud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-11-29 16:03:55 +0000
committerrud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-11-29 16:03:55 +0000
commit9b02e0156ddee963d690b21fb98549cea0a0ccda (patch)
treef04c584a31c88cbbebbb065ede74d0d615da2e0c /src/map/battle.h
parent696d2aea3b88758811b275f28a9ea555747e3d6b (diff)
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Fixed bugreport:5689 recoded/reimplement RE Matk formula(including RE Heal)
Fixed bugreport:5745 WL_RECOGNIZED us now functional. Fixed bugreport:5663 where HW_MAGICPOWER shows glitch in status window. Fixed bugreport:6759 where items granting matk bonus didn't work. Follow up r16980 small performance enhancement...:) Done some TODO in skill_cast_db.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16981 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 4ec68c399..17d7bd28e 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -41,6 +41,7 @@ void battle_drain(struct map_session_data *sd, struct block_list *tbl, int rdama
int battle_attr_ratio(int atk_elem,int def_type, int def_lv);
int battle_attr_fix(struct block_list *src, struct block_list *target, int damage,int atk_elem,int def_type, int def_lv);
+int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_list *target, int nk, int s_ele, int s_ele_, int damage, int left, int flag);
// Final calculation Damage
int battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damage *d,int damage,int skill_num,int skill_lv);