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author | Haru <haru@dotalux.com> | 2020-06-28 01:13:16 +0200 |
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committer | GitHub <noreply@github.com> | 2020-06-28 01:13:16 +0200 |
commit | 8033b88f861208895c68c1bebc5941211e58fc06 (patch) | |
tree | 70d4610447eac729c1df727beafb09d7fe9bf40a /src/map/battle.h | |
parent | f6f8ec5e247d3cd52598f2d026524d1bbc791120 (diff) | |
parent | 520863eaeda83da14b88d09f6378cd8abd5a5174 (diff) | |
download | hercules-8033b88f861208895c68c1bebc5941211e58fc06.tar.gz hercules-8033b88f861208895c68c1bebc5941211e58fc06.tar.bz2 hercules-8033b88f861208895c68c1bebc5941211e58fc06.tar.xz hercules-8033b88f861208895c68c1bebc5941211e58fc06.zip |
Merge pull request #2755 from Jedzkie/jedzkie-pr03
Added configuration on allowing actions on player when dead.
Diffstat (limited to 'src/map/battle.h')
-rw-r--r-- | src/map/battle.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h index 55ee32445..e47755040 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -609,6 +609,7 @@ struct Battle_Config { int hit_max; int autoloot_adjust; + int allowed_actions_when_dead; }; /* criteria for battle_config.idletime_critera */ |