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authorHaru <haru@dotalux.com>2020-06-28 01:13:16 +0200
committerGitHub <noreply@github.com>2020-06-28 01:13:16 +0200
commit8033b88f861208895c68c1bebc5941211e58fc06 (patch)
tree70d4610447eac729c1df727beafb09d7fe9bf40a /src/map/battle.h
parentf6f8ec5e247d3cd52598f2d026524d1bbc791120 (diff)
parent520863eaeda83da14b88d09f6378cd8abd5a5174 (diff)
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Merge pull request #2755 from Jedzkie/jedzkie-pr03
Added configuration on allowing actions on player when dead.
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 55ee32445..e47755040 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -609,6 +609,7 @@ struct Battle_Config {
int hit_max;
int autoloot_adjust;
+ int allowed_actions_when_dead;
};
/* criteria for battle_config.idletime_critera */