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authorGuilherme G. Menaldo <guilherme.menaldo@outlook.com>2018-06-15 11:49:32 -0300
committerGuilherme G. Menaldo <guilherme.menaldo@outlook.com>2018-07-12 15:15:09 -0300
commita3afe42f9025c1049c05da0b2b99aad7ca8a6907 (patch)
treea154eebdbcdf7b3282f3b2938bba262f85c2e5c7 /src/map/battle.h
parent8d028cbacdc4a424621c94a521c375baa234bdce (diff)
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Fixed clearunit packet not being sent to clients going out of the view range when monster dies
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index f4176f142..9f5207e95 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -366,6 +366,7 @@ struct Battle_Config {
int castrate_dex_scale; // added by [MouseJstr]
int area_size; // added by [MouseJstr]
int chat_area_size; // added by [gumi]
+ int dead_area_size; // Monster die area [KirieZ]
int max_def, over_def_bonus; //added by [Skotlex]