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authorGuilherme G. Menaldo <guilherme.menaldo@outlook.com>2018-08-20 21:20:46 -0300
committerGuilherme G. Menaldo <guilherme.menaldo@outlook.com>2018-08-30 12:04:06 -0300
commit6a0d3d52dcb64a4e04d49336fa7bdf82874a7cc1 (patch)
tree554d7c0f25b7c44076a93da4507e74a697bcf09e /src/map/battle.h
parent7f7b8060cba8f0aba60f43cf343bdf3f773f3438 (diff)
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Makes trap damage possible to be reflected
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 9f5207e95..c16007e16 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -506,6 +506,7 @@ struct Battle_Config {
/** Hercules **/
int skill_trap_type;
+ int trap_reflect;
int item_restricted_consumption_type;
int unequip_restricted_equipment;
int max_walk_path;
@@ -636,6 +637,8 @@ struct battle_interface {
void (*drain) (struct map_session_data *sd, struct block_list *tbl, int64 rdamage, int64 ldamage, int race, int boss);
/* damage reflect */
void (*reflect_damage) (struct block_list *target, struct block_list *src, struct Damage *wd,uint16 skill_id);
+ /* trap reflect */
+ void(*reflect_trap) (struct block_list *target, struct block_list *src, struct Damage *md, uint16 skill_id);
/* attribute rate */
int (*attr_ratio) (int atk_elem, int def_type, int def_lv);
/* applies attribute modifiers */