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authorYour Name <hemagx2@gmail.com>2015-12-12 21:44:27 +0200
committerHaru <haru@dotalux.com>2015-12-13 03:55:41 +0100
commitf102c913b2aa093ef40c7846e25850ebb1106d71 (patch)
tree8965bde6164baa50121171c7291ea438e11d8503 /src/map/battle.h
parentbb214d4651c9c9aa9599f50cb5de52059176a87f (diff)
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- Fixed #723 now it's possible to retrieve Battle Config Settings from plugins into scripts
- Fixed Possible Crash when null parse function pointer passed to HPMi->addConf - Now it's possible to use same parse function for all config entries - Now Battle Config entries must have a return function
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 68a427e72..595ed32bb 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -630,8 +630,8 @@ struct battle_interface {
/* - battle_config */
int (*config_read) (const char *cfgName);
void (*config_set_defaults) (void);
- int (*config_set_value) (const char* w1, const char* w2);
- int (*config_get_value) (const char* w1);
+ int (*config_set_value) (const char *w1, const char *w2);
+ bool (*config_get_value) (const char *w1, int *value);
void (*config_adjust) (void);
/* ----------------------------------------- */
/* picks a random enemy within the specified range */