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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-01 20:06:06 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-01 20:06:06 +0000
commit75b71c93f2449765688df5a247d808b7b86b0fda (patch)
treecdba42c8b756b0db204a4db27ae19887e12b49e4 /src/map/battle.h
parente38f00cc342543973a5a1faaa2db067f63dcb9e4 (diff)
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- Added support for mob skill target 'randomtarget', when specified, it will pick a random enemy from within the skill's cast range.
- Updated the mob_db so that all skills from non-moving mobs that specified 'target' as enemy will use 'randomtarget' instead. - Amon Ra's meteors now use randomtarget instead of self. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9762 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 00be1fe42..6d2d8a7db 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -57,6 +57,7 @@ int battle_weapon_attack( struct block_list *bl,struct block_list *target,
// 各種パラメータを得る
struct block_list* battle_get_master(struct block_list *src);
struct block_list* battle_gettargeted(struct block_list *target);
+struct block_list* battle_getenemy(struct block_list *target, int type, int range);
int battle_gettarget(struct block_list *bl);
int battle_getcurrentskill(struct block_list *bl);