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authorai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-08-21 23:24:50 +0000
committerai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-08-21 23:24:50 +0000
commit67466ae983ea6e2568b3e017c5d1976850308a2a (patch)
tree290ad7c38bd40662f81a4f649f3058854d27ced6 /src/map/battle.h
parenta26298ee3aa66edb4ef23b291b23ac0419be50f5 (diff)
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* Fixed monsters above Lv99 displaying a Lv99 aura (bugreport:3986).
- The server no longer caps the level sent to the client by default. - Servers that require the aura to be displayed at a level different from lv99, either have to alter the client or adjust the 'client_limit_unit_lv' setting. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14938 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index f67f2b8c6..007499afe 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -487,6 +487,7 @@ extern struct Battle_Config
int display_party_name;
int cashshop_show_points;
int mail_show_status;
+ int client_limit_unit_lv;
// [BattleGround Settings]
int bg_update_interval;