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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-06 19:11:33 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-06 19:11:33 +0000
commit7afdfd0b4b60c52af9f4e488bb1208a426a5bddc (patch)
treee2544ee1f7559240071e202812cc901ff7d7bf54 /src/map/battle.h
parentf0fa9794bcdde0b1402bb7a7256265f59bbd7313 (diff)
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- Added no_skill_delay setting, when set, affected object types will have the minimum skill delay for all skills.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7551 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 57d574917..a4533395a 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -366,6 +366,7 @@ extern struct Battle_Config {
unsigned short exp_calc_type;
unsigned short min_skill_delay_limit;
unsigned short default_skill_delay;
+ unsigned short no_skill_delay;
unsigned short require_glory_guild;
unsigned short idle_no_share;
unsigned short party_even_share_bonus;