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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-29 11:16:21 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-29 11:16:21 +0000
commit35b1cc992905844a59757bed76512ef7fe769d5a (patch)
tree81a698a6a5b1a3f5d3ecc3102b5f79a40f0caae1 /src/map/battle.h
parent90c05f50a7ab6140cd1c95b005c4e5456fc42bf2 (diff)
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Updated STEAL skill (WIP), added a battle config option: 'skill_steal_max_tries' to set max number of stealing tries. It could help to fix stealing exploit on mobs with few drops
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6367 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index ce1468151..d0511eb53 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -353,6 +353,7 @@ extern struct Battle_Config {
unsigned short pk_min_level; // [celest]
unsigned short skill_steal_type; // [celest]
unsigned short skill_steal_rate; // [celest]
+ unsigned short skill_steal_max_tries; //max steal skill tries on a mob. if=256, then w/o limit [Lupus]
// unsigned short night_darkness_level; // [celest]
unsigned short motd_type; // [celest]
unsigned short allow_atcommand_when_mute; // [celest]