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authorKenpachi Developer <Kenpachi.Developer@gmx.de>2020-05-17 00:28:35 +0200
committerKenpachi Developer <Kenpachi.Developer@gmx.de>2020-06-01 02:01:54 +0200
commit29a544a23092e6b1703905f4719ebca412e9558b (patch)
tree2fac491ec23738ea79e8c9c88574e6b5977c6681 /src/map/battle.c
parentad3be6ffd674983f9d3123ee7558a689eb16c416 (diff)
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Make AttackType can be grouped by levels
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 796e0de68..236ed70b7 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -6340,7 +6340,7 @@ static enum damage_lv battle_weapon_attack(struct block_list *src, struct block_
skill_id = AB_DUPLELIGHT_MELEE;
else
skill_id = AB_DUPLELIGHT_MAGIC;
- skill->attack(skill->get_type(skill_id), src, src, target, skill_id, sc->data[SC_DUPLELIGHT]->val1, tick, SD_LEVEL);
+ skill->attack(skill->get_type(skill_id, sc->data[SC_DUPLELIGHT]->val1), src, src, target, skill_id, sc->data[SC_DUPLELIGHT]->val1, tick, SD_LEVEL);
}
}