summaryrefslogtreecommitdiff
path: root/src/map/battle.c
diff options
context:
space:
mode:
authorshennetsind <ind@henn.et>2013-06-14 08:56:59 -0300
committershennetsind <ind@henn.et>2013-06-14 08:56:59 -0300
commit35dcafcc79892075bfbd5087b44116c6328cc533 (patch)
treee3f0384980e03ef7baa41ea91dddf4ed4a701962 /src/map/battle.c
parent5a942993dd12ae7d85b1633a58b0dc23f85832c2 (diff)
parent074b15c84bf9b624eee18ba31587d08d0a94ed49 (diff)
downloadhercules-35dcafcc79892075bfbd5087b44116c6328cc533.tar.gz
hercules-35dcafcc79892075bfbd5087b44116c6328cc533.tar.bz2
hercules-35dcafcc79892075bfbd5087b44116c6328cc533.tar.xz
hercules-35dcafcc79892075bfbd5087b44116c6328cc533.zip
Merge branch 'master' of https://github.com/HerculesWS/Hercules
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c21
1 files changed, 14 insertions, 7 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 1fa35116e..31fe502f6 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1185,9 +1185,13 @@ int battle_calc_defense(int attack_type, struct block_list *src, struct block_li
**/
defType def1 = status_get_def(target); //Don't use tstatus->def1 due to skill timer reductions.
short def2 = tstatus->def2, vit_def;
-
+#ifdef RENEWAL
def1 = status_calc_def2(target, tsc, def1, false); // equip def(RE)
def2 = status_calc_def(target, tsc, def2, false); // status def(RE)
+#else
+ def1 = status_calc_def(target, tsc, def1, false); // equip def(RE)
+ def2 = status_calc_def2(target, tsc, def2, false); // status def(RE)
+#endif
if( sd ){
i = sd->ignore_def[is_boss(target)?RC_BOSS:RC_NONBOSS];
@@ -1291,10 +1295,13 @@ int battle_calc_defense(int attack_type, struct block_list *src, struct block_li
{
defType mdef = tstatus->mdef;
short mdef2= tstatus->mdef2;
-
+#ifdef RENEWAL
mdef2 = status_calc_mdef(target, tsc, mdef2, false); // status mdef(RE)
mdef = status_calc_mdef2(target, tsc, mdef, false); // equip mde(RE)
-
+#else
+ mdef2 = status_calc_mdef2(target, tsc, mdef2, false); // status mdef(RE)
+ mdef = status_calc_mdef(target, tsc, mdef, false); // equip mde(RE)
+#endif
if( flag&1 )
mdef = 0;
@@ -5134,10 +5141,10 @@ int battle_calc_return_damage(struct block_list* bl, struct block_list *src, int
rdelay = clif->damage(src, src, iTimer->gettick(), status_get_amotion(src), status_get_dmotion(src), rdamage, 1, 4, 0);
}
}
- }
- if( sc->data[SC_SHIELDSPELL_DEF] && sc->data[SC_SHIELDSPELL_DEF]->val1 == 2 && !is_boss(src) ){
- NORMALIZE_RDAMAGE(damage * sc->data[SC_SHIELDSPELL_DEF]->val2 / 100);
- rdelay = clif->damage(src, src, iTimer->gettick(), status_get_amotion(src), status_get_dmotion(src), rdamage, 1, 4, 0);
+ if( sc->data[SC_SHIELDSPELL_DEF] && sc->data[SC_SHIELDSPELL_DEF]->val1 == 2 && !is_boss(src) ){
+ NORMALIZE_RDAMAGE(damage * sc->data[SC_SHIELDSPELL_DEF]->val2 / 100);
+ rdelay = clif->damage(src, src, iTimer->gettick(), status_get_amotion(src), status_get_dmotion(src), rdamage, 1, 4, 0);
+ }
}
} else {
if (sd && sd->bonus.long_weapon_damage_return){