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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-01-10 22:02:33 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-01-10 22:02:33 +0000
commit234ababd8c1a9df4391c6c54f9167f625e432dc2 (patch)
tree6e7e67c85594893c8aab0730789f36e5c5d4f2ef /src/map/battle.c
parentf9e689d36895ff10c03fc3c488da28693636d454 (diff)
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- Fixed getmonsterinfo to return "null" when returning the name of a non-existing mob instead of -1.
- Extended the status_percent_damage define to include a bolean to specify whether or not the target can be killed from it. - Corrected CR_CULTIVATION to fail when the target cell has some BL_CHAR on it already. - Changed the meaning of 'flag' in status_percent_change, to enable differentiation between damage that can kill the object and damage that cannot. - Script command percentheal will no longer kill the player if the specified amount is negative (and not -100). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12051 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 45abe63b9..122688a1a 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -2724,7 +2724,7 @@ void battle_drain(TBL_PC *sd, struct block_list *tbl, int rdamage, int ldamage,
}
if (sd->sp_vanish_rate && rand()%1000 < sd->sp_vanish_rate)
- status_percent_damage(&sd->bl, tbl, 0, (unsigned char)sd->sp_vanish_per);
+ status_percent_damage(&sd->bl, tbl, 0, (unsigned char)sd->sp_vanish_per, false);
if (!thp && !tsp) return;
status_heal(&sd->bl, thp, tsp, battle_config.show_hp_sp_drain?3:1);