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authorHaru <haru@dotalux.com>2019-05-05 18:09:32 +0200
committerGitHub <noreply@github.com>2019-05-05 18:09:32 +0200
commit78f9922a3e8276b920cbbdf9c273e03e22c6eb8d (patch)
treeaf2a9b0425228bd17a06e2c9fd36c7618b2bebe7 /src/map/battle.c
parentd55b291c88cff726c5ac99b4d6f40efe416cf83e (diff)
parent781011398ba501a50e120d6ad8dc86d155c8ce9e (diff)
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Merge pull request #2309 from guilherme-gm/201810-randomopt-drop
Support for monster drops with Random Options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index fe7a64b51..ba7c1130d 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -7417,6 +7417,7 @@ static const struct battle_data {
{ "features/enable_achievement_system", &battle_config.feature_enable_achievement, 1, 0, 1, },
{ "ping_timer_inverval", &battle_config.ping_timer_interval, 30, 0, 99999999, },
{ "ping_time", &battle_config.ping_time, 20, 0, 99999999, },
+ { "option_drop_max_loop", &battle_config.option_drop_max_loop, 10, 1, 100000, },
};
static bool battle_set_value_sub(int index, int value)