summaryrefslogtreecommitdiff
path: root/src/map/battle.c
diff options
context:
space:
mode:
authorrud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-11-30 16:41:54 +0000
committerrud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-11-30 16:41:54 +0000
commitd8514a81bbd118303e62e109ca56950b50fa82f3 (patch)
tree326195de0fe591b629dbc71174641ef231673faf /src/map/battle.c
parentde3e9a7aea38e374a91d9f036da043f14e58b9f3 (diff)
downloadhercules-d8514a81bbd118303e62e109ca56950b50fa82f3.tar.gz
hercules-d8514a81bbd118303e62e109ca56950b50fa82f3.tar.bz2
hercules-d8514a81bbd118303e62e109ca56950b50fa82f3.tar.xz
hercules-d8514a81bbd118303e62e109ca56950b50fa82f3.zip
Follow up r16981:
- Where it causes nullpo_info warnings or even map crash(bugreport:6954) - Fixed wrong display of info using HW_MAGICPOWER in pre-re/skill_cast_db.txt(bugreport:5663) Synced 'skill_cast_db.txt'(new skills only) of RE with PRE RE git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16988 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 27f67ee3b..3bbdcc210 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -502,7 +502,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li
}
break;
case BF_WEAPON:
- if( sd && !(nk&NK_NO_CARDFIX_ATK) )
+ if( sd && !(nk&NK_NO_CARDFIX_ATK) && (left&2) )
{
short cardfix_ = 1000;
if(sd->state.arrow_atk)
@@ -550,7 +550,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li
if( tstatus->race != RC_DEMIHUMAN )
cardfix=cardfix*(100+sd->right_weapon.addrace[RC_NONDEMIHUMAN])/100;
- if( left )
+ if( left&1 )
{
cardfix_=cardfix_*(100+sd->left_weapon.addrace[tstatus->race])/100;
if (!(nk&NK_NO_ELEFIX)) {
@@ -610,7 +610,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li
}
}
- if( left )
+ if( left&1 )
{
for( i = 0; i < ARRAYLENGTH(sd->left_weapon.add_dmg) && sd->left_weapon.add_dmg[i].rate; i++ )
{
@@ -630,7 +630,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li
cardfix_ = cardfix_ * (100 + sd->sc.data[SC_EDP]->val1 * 60 ) / 100;
}
#endif
- if( left && cardfix_ != 1000 )
+ if( (left&1) && cardfix_ != 1000 )
damage = damage * cardfix_ / 1000;
else if( cardfix != 1000 )
damage = damage * cardfix / 1000;
@@ -649,7 +649,7 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li
ele_fix += tsd->subele2[i].rate;
}
cardfix=cardfix*(100-ele_fix)/100;
- if( left && s_ele_ != s_ele )
+ if( left&1 && s_ele_ != s_ele )
{
int ele_fix_lh = tsd->subele[s_ele_];
for (i = 0; ARRAYLENGTH(tsd->subele2) > i && tsd->subele2[i].rate != 0; i++)
@@ -3311,9 +3311,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
}
//Card Fix, sd side
- wd.damage = battle_calc_cardfix(BF_WEAPON, src, (tsd?NULL:target), nk, s_ele, s_ele_, wd.damage, 0, wd.flag);
+ wd.damage = battle_calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, 2, wd.flag);
if( flag.lh )
- wd.damage2 = battle_calc_cardfix(BF_WEAPON, src, (tsd?NULL:target), nk, s_ele, s_ele_, wd.damage2, 1, wd.flag);
+ wd.damage2 = battle_calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage2, 3, wd.flag);
if (skill_num == CR_SHIELDBOOMERANG || skill_num == PA_SHIELDCHAIN) {
//Refine bonus applies after cards and elements.
@@ -3323,9 +3323,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
}
} //if (sd)
- //Card Fix, tsd sid
+ //Card Fix, tsd side
if(tsd)
- wd.damage = battle_calc_cardfix(BF_WEAPON, (sd?NULL:src), target, nk, s_ele, s_ele_, wd.damage, flag.lh, wd.flag);
+ wd.damage = battle_calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, flag.lh, wd.flag);
if (flag.infdef) {
//Plants receive 1 damage when hit