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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-18 02:04:25 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-18 02:04:25 +0000
commit9f8f222a8dc995e03cb51ac827e790c5926b312d (patch)
tree65cf1b78893a3b9769d91b545b587466e24ed30e /src/map/battle.c
parent6f51acd64405e1f081e1a54a5c3f5c3b5431bc70 (diff)
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- Vaporize will no fail when the homun is dead.
- Corrected thhe double free issue that occurs when a homun dies and has no intimacy left. - Fixed the charsave_method:1 saving/loading exp as signed ints rather than unsigned. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8335 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 12e8f69f6..4f2e03e5f 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1213,8 +1213,6 @@ static struct Damage battle_calc_weapon_attack(
case W_SHOTGUN:
case W_GATLING:
case W_GRENADE:
- case W_WHIP: //These two do use arrow based skills.
- case W_MUSICAL:
break;
default:
i |= 16; // for ex. shuriken must not be influenced by DEX