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authorshennetsind <ind@henn.et>2013-04-17 03:05:06 -0300
committershennetsind <ind@henn.et>2013-04-17 03:05:06 -0300
commit2e909cf1f7ad5ab6f5c05cffba4744b132f280cd (patch)
tree99afba2ec3cd0a17803370be88e3a9049dd5b555 /src/map/battle.c
parent21d1bddf9557b50c6ff56b04c0d19dc6ef8aeddc (diff)
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Fixed Bug #7124
grimtooth is now affected by edp in pre-re edp mode http://hercules.ws/board/tracker/issue-7124-edp-doensnt-affect-grimtooth/ Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 0daa319e3..b8ca0d92b 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3045,7 +3045,9 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
if( sc->data[SC_EDP] ){
switch(skill_id){
case AS_SPLASHER: case AS_VENOMKNIFE:
+#ifndef RENEWAL_EDP
case AS_GRIMTOOTH:
+#endif
break;
#ifndef RENEWAL_EDP
case ASC_BREAKER: case ASC_METEORASSAULT: break;