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authorHaru <haru@dotalux.com>2020-02-09 21:18:26 +0100
committerGitHub <noreply@github.com>2020-02-09 21:18:26 +0100
commit481d92bfa0fac1320aebf0ab4f4ceb8365fa3ff3 (patch)
tree807314fa875ca53ab1508f347bcf5ad12e9f3348 /src/map/atcommand.h
parent9e68350a054d5ec181a40528728d8de185a4f43c (diff)
parentd84aee4cd917fd1a151d7ec0b3a2d7e32df02441 (diff)
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Merge pull request #2590 from Kenpachi2k13/issue#2530
Change unload NPC behavior to kill mobs that were spawned by unloaded NPC (non-permanent monster spawns) [Issue #2530]
Diffstat (limited to 'src/map/atcommand.h')
-rw-r--r--src/map/atcommand.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/atcommand.h b/src/map/atcommand.h
index f3b1be51b..66827b3b2 100644
--- a/src/map/atcommand.h
+++ b/src/map/atcommand.h
@@ -41,7 +41,7 @@ struct config_setting_t;
* Defines
**/
#define ATCOMMAND_LENGTH 50
-#define MAX_MSG 1516
+#define MAX_MSG 1520
#define msg_txt(idx) atcommand->msg(idx)
#define msg_sd(sd,msg_number) atcommand->msgsd((sd),(msg_number))
#define msg_fd(fd,msg_number) atcommand->msgfd((fd),(msg_number))