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authormalufett <malufett.eat.my.binaries@gmail.com>2013-10-16 03:11:25 +0800
committermalufett <malufett.eat.my.binaries@gmail.com>2013-10-16 03:11:25 +0800
commit9692bc034537693d331148ae8bd15153265c6cf0 (patch)
tree274e4f14e69802e5bfd59976f3a7bf7649f98ab8 /src/map/atcommand.c
parent3e58e470d0bfc5e615246ef6a7ffff6a1190e0c9 (diff)
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Fixed Bug#7374
-Hercules now fully support Monster Transformation. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r--src/map/atcommand.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 10c96e317..cc29fa1bb 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -4713,7 +4713,13 @@ ACMD(disguise)
clif->message(fd, msg_txt(1144)); // Character cannot be disguised while mounted.
return false;
}
-
+
+ if(sd->sc.data[SC_MONSTER_TRANSFORM])
+ {
+ clif->message(fd, msg_txt(1488)); // Character cannot be disguised while in monster form.
+ return false;
+ }
+
pc->disguise(sd, id);
clif->message(fd, msg_txt(122)); // Disguise applied.