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author(no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-01-23 20:38:44 +0000
committer(no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-01-23 20:38:44 +0000
commit2c5fabbc0b492cb5456e670ce9eb2352a11d5e3b (patch)
tree89c47d81729687d5a69cadde99ee350306eb814f /src/map/atcommand.c
parentc4e6857d4774b25dcd9b9137f76c14c92015d691 (diff)
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update
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@968 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r--src/map/atcommand.c164
1 files changed, 86 insertions, 78 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 4b245fd0b..c1f491910 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -8,6 +8,7 @@
#include "../common/socket.h"
#include "../common/timer.h"
#include "../common/nullpo.h"
+#include "../common/mmo.h"
#include "log.h"
#include "clif.h"
@@ -465,7 +466,7 @@ static AtCommandInfo atcommand_info[] = {
{ AtCommand_Send, "@send", 60, atcommand_send },
{ AtCommand_SetBattleFlag, "@setbattleflag", 60, atcommand_setbattleflag },
{ AtCommand_UnMute, "@unmute", 60, atcommand_unmute }, // [Valaris]
- { AtCommand_Clearweather, "@clearweather", 99, atcommand_clearweather }, // Dexity
+ { AtCommand_Clearweather, "@clearweather", 99, atcommand_clearweather }, // Dexity
{ AtCommand_UpTime, "@uptime", 0, atcommand_uptime }, // by MC Cameri
// { AtCommand_ChangeSex, "@changesex", 1, atcommand_changesex }, // by MC Cameri
{ AtCommand_Mute, "@mute", 99, atcommand_mute }, // [celest]
@@ -531,8 +532,8 @@ static AtCommandInfo atcommand_info[] = {
* This function return the name of the job (by [Yor])
*----------------------------------------------------
*/
-char * job_name(int class) {
- switch (class) {
+char * job_name(int class_) {
+ switch (class_) {
case 0: return "Novice";
case 1: return "Swordsman";
case 2: return "Mage";
@@ -833,18 +834,18 @@ static int atmobsearch_sub(struct block_list *bl,va_list ap)
static int number=0;
struct mob_data *md;
char output[128];
-
+
nullpo_retr(0, bl);
-
+
if(!ap){
number=0;
return 0;
}
mob_id = va_arg(ap,int);
fd = va_arg(ap,int);
-
+
md = (struct mob_data *)bl;
-
+
if(md && fd && (mob_id==-1 || (md->class_==mob_id))){
snprintf(output, sizeof output, "%2d[%3d:%3d] %s",
++number,bl->x, bl->y,md->name);
@@ -894,7 +895,7 @@ void rehash( const int fd, struct map_session_data* sd )
int map_id = 0;
int LOADED_MAPS = map_num;
-
+
for (map_id = 0; map_id < LOADED_MAPS;map_id++) {
if (map_id > LOADED_MAPS)
@@ -1023,7 +1024,7 @@ int atcommand_send(
WBUFW(buf,0)=0x18f;
case 4:
WBUFW(buf,0)=0x190;
- }
+ }
}
return 0;
}
@@ -1113,7 +1114,7 @@ int atcommand_where(
snprintf(output, sizeof output, "%s %s %d %d",
character, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
clif_displaymessage(fd, output);
-
+
return 0;
}
@@ -1135,7 +1136,7 @@ int atcommand_jumpto(
clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>).");
return -1;
}
-
+
memset(character, '\0', sizeof character);
if (sscanf(message, "%99[^\n]", character) < 1)
return -1;
@@ -1677,8 +1678,10 @@ int atcommand_whozeny(
int i, j, count,c;
char match_text[100];
char player_name[24];
- int zeny[clif_countusers()];
- int counted[clif_countusers()];
+ //int zeny[clif_countusers()];
+ //int counted[clif_countusers()];
+ int *zeny = (int *)aCallocA(clif_countusers(), sizeof(int));
+ int *counted = (int *)aCallocA(clif_countusers(), sizeof(int));
nullpo_retr(-1, sd);
@@ -1732,6 +1735,9 @@ int atcommand_whozeny(
clif_displaymessage(fd, output);
}
+ free(zeny);
+ free(counted);
+
return 0;
}
@@ -1749,7 +1755,7 @@ int atcommand_happyhappyjoyjoy(
for (i = 0; i < fd_max; i++) {
if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
e=rand()%40;
- if(e==34)
+ if(e==34)
e = 0;
clif_emotion(&pl_sd->bl,e);
}
@@ -2177,7 +2183,7 @@ int atcommand_alive(
clif_resurrection(&sd->bl, 1);
clif_displaymessage(fd, msg_table[16]); // You've been revived! It's a miracle!
return 0;
- }
+ }
return -1;
}
@@ -2296,8 +2302,8 @@ int atcommand_item(
if (pet_id >= 0) {
sd->catch_target_class = pet_db[pet_id].class_;
intif_create_pet(sd->status.account_id, sd->status.char_id,
- pet_db[pet_id].class_, mob_db[pet_db[pet_id].class_].lv,
- pet_db[pet_id].EggID, 0, pet_db[pet_id].intimate,
+ (short)pet_db[pet_id].class_, (short)mob_db[pet_db[pet_id].class_].lv,
+ (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
100, 0, 1, pet_db[pet_id].jname);
// if not pet egg
} else {
@@ -2447,7 +2453,7 @@ int atcommand_baselevelup(
clif_displaymessage(fd, msg_table[47]); // Base level can't go any higher.
return -1;
} // End Addition
- if (level > battle_config.maximum_level || level > (battle_config.maximum_level - sd->status.base_level)) // fix positiv overflow
+ if ((unsigned int)level > battle_config.maximum_level || (unsigned int)level > (battle_config.maximum_level - sd->status.base_level)) // fix positiv overflow
level = battle_config.maximum_level - sd->status.base_level;
for (i = 1; i <= level; i++)
sd->status.status_point += (sd->status.base_level + i + 14) / 5;
@@ -2464,7 +2470,7 @@ int atcommand_baselevelup(
clif_displaymessage(fd, msg_table[158]); // Base level can't go any lower.
return -1;
}
- if (level < -battle_config.maximum_level || level < (1 - sd->status.base_level)) // fix negativ overflow
+ if (level < -(int)battle_config.maximum_level || level < (1 - (int)sd->status.base_level)) // fix negativ overflow
level = 1 - sd->status.base_level;
if (sd->status.status_point > 0) {
for (i = 0; i > level; i--)
@@ -2491,7 +2497,8 @@ int atcommand_joblevelup(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
- int up_level = 50, level;
+ unsigned int up_level = 50;
+ int level;
struct pc_base_job s_class;
nullpo_retr(-1, sd);
s_class = pc_calc_base_job(sd->status.class_);
@@ -2514,7 +2521,7 @@ int atcommand_joblevelup(
clif_displaymessage(fd, msg_table[23]); // Job level can't go any higher.
return -1;
}
- if (level > up_level || level > (up_level - sd->status.job_level)) // fix positiv overflow
+ if ((unsigned int)level > up_level || (unsigned int)level > (up_level - sd->status.job_level)) // fix positiv overflow
level = up_level - sd->status.job_level;
sd->status.job_level += level;
clif_updatestatus(sd, SP_JOBLEVEL);
@@ -2529,7 +2536,7 @@ int atcommand_joblevelup(
clif_displaymessage(fd, msg_table[159]); // Job level can't go any lower.
return -1;
}
- if (level < -up_level || level < (1 - sd->status.job_level)) // fix negativ overflow
+ if (level < -(int)up_level || level < (1 - (int)sd->status.job_level)) // fix negativ overflow
level = 1 - sd->status.job_level;
sd->status.job_level += level;
clif_updatestatus(sd, SP_JOBLEVEL);
@@ -3117,7 +3124,7 @@ int atcommand_monster(
printf("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, x, y);
count = 0;
- range = sqrt(number) / 2;
+ range = (int)sqrt(number) / 2;
range = range * 2 + 5; // calculation of an odd number (+ 4 area around)
for (i = 0; i < number; i++) {
j = 0;
@@ -3209,7 +3216,7 @@ int atcommand_spawn(
printf("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, x, y);
count = 0;
- range = sqrt(number) / 2;
+ range = (int)sqrt(number) / 2;
range = range * 2 + 5; // calculation of an odd number (+ 4 area around)
for (i = 0; i < number; i++) {
j = 0;
@@ -3848,9 +3855,9 @@ int atcommand_param(
}
new_value = (int)*status[index] + value;
- if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow
+ if (value > 0 && ((unsigned int)value > battle_config.max_parameter || (unsigned int)new_value > battle_config.max_parameter)) // fix positiv overflow
new_value = battle_config.max_parameter;
- else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow
+ else if (value < 0 && (value < -(int)battle_config.max_parameter || new_value < 1)) // fix negativ overflow
new_value = 1;
if (new_value != (int)*status[index]) {
@@ -3893,9 +3900,9 @@ int atcommand_stat_all(
for (index = 0; index < (int)(sizeof(status) / sizeof(status[0])); index++) {
new_value = (int)*status[index] + value;
- if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow
+ if (value > 0 && ((unsigned int)value > battle_config.max_parameter || (unsigned int)new_value > battle_config.max_parameter)) // fix positiv overflow
new_value = battle_config.max_parameter;
- else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow
+ else if (value < 0 && (value < -(int)battle_config.max_parameter || new_value < 1)) // fix negativ overflow
new_value = 1;
if (new_value != (int)*status[index]) {
@@ -3993,8 +4000,8 @@ int atcommand_makeegg(
sd->catch_target_class = pet_db[pet_id].class_;
intif_create_pet(
sd->status.account_id, sd->status.char_id,
- pet_db[pet_id].class_, mob_db[pet_db[pet_id].class_].lv,
- pet_db[pet_id].EggID, 0, pet_db[pet_id].intimate,
+ (short)pet_db[pet_id].class_, (short)mob_db[pet_db[pet_id].class_].lv,
+ (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
100, 0, 1, pet_db[pet_id].jname);
} else {
clif_displaymessage(fd, msg_table[180]); // The monter/egg name/id doesn't exist.
@@ -4149,14 +4156,14 @@ atcommand_recall(
char character[100];
char output[200];
struct map_session_data *pl_sd = NULL;
-
+
nullpo_retr(-1, sd);
if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @recall <char name>).");
return -1;
}
-
+
memset(character, '\0', sizeof character);
if(sscanf(message, "%99[^\n]", character) < 1)
return -1;
@@ -4658,7 +4665,7 @@ int atcommand_character_baselevel(
clif_displaymessage(fd, msg_table[91]); // Character's base level can't go any higher.
return 0;
} // End Addition
- if (level > battle_config.maximum_level || level > (battle_config.maximum_level - pl_sd->status.base_level)) // fix positiv overflow
+ if ((unsigned int)level > battle_config.maximum_level || (unsigned int)level > (battle_config.maximum_level - pl_sd->status.base_level)) // fix positiv overflow
level = battle_config.maximum_level - pl_sd->status.base_level;
for (i = 1; i <= level; i++)
pl_sd->status.status_point += (pl_sd->status.base_level + i + 14) / 5;
@@ -4675,7 +4682,7 @@ int atcommand_character_baselevel(
clif_displaymessage(fd, msg_table[193]); // Character's base level can't go any lower.
return -1;
}
- if (level < -battle_config.maximum_level || level < (1 - pl_sd->status.base_level)) // fix negativ overflow
+ if (level < -(int)battle_config.maximum_level || level < (1 - (int)pl_sd->status.base_level)) // fix negativ overflow
level = 1 - pl_sd->status.base_level;
if (pl_sd->status.status_point > 0) {
for (i = 0; i > level; i--)
@@ -4712,7 +4719,8 @@ int atcommand_character_joblevel(
{
struct map_session_data *pl_sd;
char character[100];
- int max_level = 50, level = 0;
+ unsigned int max_level = 50;
+ int level = 0;
//転生や養子の場合の元の職業を算出する
struct pc_base_job pl_s_class;
nullpo_retr(-1, sd);
@@ -5195,7 +5203,7 @@ int atcommand_idsearch(
{
char item_name[100];
char output[200];
- int i, match;
+ unsigned int i, match;
struct item_data *item;
nullpo_retr(-1, sd);
@@ -5652,7 +5660,7 @@ int atcommand_reloadscript(
nullpo_retr(-1, sd);
atcommand_broadcast( fd, sd, "@broadcast", "eAthena SQL Server is Rehashing..." );
atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
-
+
rehash( fd, sd );
atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." );
@@ -6090,7 +6098,7 @@ int atcommand_enablenpc(const int fd, struct map_session_data* sd,
memset(NPCname, '\0', sizeof(NPCname));
if (!message || !*message || sscanf(message, "%99[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcon <NPC_name>).");
+ clif_displaymessage(fd, "Please, enter a NPC name (usage: @enablenpc <NPC_name>).");
return -1;
}
@@ -6961,7 +6969,7 @@ atcommand_npcmove(const int fd, struct map_session_data* sd,
int x = 0, y = 0;
struct npc_data *nd = 0;
nullpo_retr(-1, sd);
-
+
if (!message || !*message)
return -1;
@@ -7010,7 +7018,7 @@ atcommand_addwarp(const int fd, struct map_session_data* sd,
ret = npc_parse_warp(w1, "warp", w3, w4);
- sprintf(output, "New warp NPC => %s",w3);
+ sprintf(output, "New warp NPC => %s",w3);
clif_displaymessage(fd, output);
@@ -7063,7 +7071,7 @@ atcommand_dropall(const int fd, struct map_session_data* sd,
}
/*==========================================
* @chardropall by [MouseJstr]
- *
+ *
* Throw all the characters possessions on the ground. Normally
* done in response to them being disrespectful of a GM
*------------------------------------------
@@ -7139,7 +7147,7 @@ atcommand_charstoreall(const int fd, struct map_session_data* sd,
if (!message || !*message)
return -1;
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
+ if((pl_sd=map_nick2sd((char *) message)) == NULL)
return -1;
if (storage_storageopen(pl_sd) == 1) {
@@ -7254,7 +7262,7 @@ atcommand_skilltree(const int fd, struct map_session_data* sd,
clif_displaymessage(fd, "Usage: @skilltree <skillnum> <target>");
return -1;
}
- if((pl_sd=map_nick2sd(target)) == NULL)
+ if((pl_sd=map_nick2sd(target)) == NULL)
return -1;
s_class = pc_calc_base_job(pl_sd->status.class_);
@@ -7265,8 +7273,8 @@ atcommand_skilltree(const int fd, struct map_session_data* sd,
tbl = job_name(c);
- sprintf(output, "Player is using %s %s skill tree (%d basic points)",
- s_class.upper ? "upper" : "lower",
+ sprintf(output, "Player is using %s %s skill tree (%d basic points)",
+ s_class.upper ? "upper" : "lower",
tbl, pc_checkskill(pl_sd, 1));
clif_displaymessage(fd, output);
@@ -7276,7 +7284,7 @@ atcommand_skilltree(const int fd, struct map_session_data* sd,
break;
}
}
-
+
if (skillidx == -1) {
sprintf(output, "I do not believe the player can use that skill");
clif_displaymessage(fd, output);
@@ -7285,19 +7293,19 @@ atcommand_skilltree(const int fd, struct map_session_data* sd,
ent = &skill_tree[s][c][skillidx];
- for(j=0;j<5;j++)
+ for(j=0;j<5;j++)
if( ent->need[j].id &&
- pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv)
+ pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv)
{
int idx = 0;
char *desc;
- while (skill_names[idx].id != 0 && skill_names[idx].id != ent->need[j].id)
+ while (skill_names[idx].id != 0 && skill_names[idx].id != ent->need[j].id)
idx++;
if (skill_names[idx].id == 0)
desc = "Unknown skill";
else
desc = skill_names[idx].desc;
- sprintf(output, "player requires level %d of skill %s",
+ sprintf(output, "player requires level %d of skill %s",
ent->need[j].lv, desc);
clif_displaymessage(fd, output);
meets = 0;
@@ -7307,7 +7315,7 @@ atcommand_skilltree(const int fd, struct map_session_data* sd,
sprintf(output, "I believe the player meets all the requirements for that skill");
clif_displaymessage(fd, output);
}
-
+
return 0;
}
@@ -7392,7 +7400,7 @@ atcommand_rings(const int fd, struct map_session_data* sd,
{
struct item item_tmp;
int flag;
-
+
memset(&item_tmp, 0, sizeof(item_tmp));
item_tmp.nameid = 2634;
@@ -7456,7 +7464,7 @@ atcommand_grind(const int fd, struct map_session_data* sd,
clif_displaymessage(fd, "Usage: @grind <target>");
return -1;
}
- if((pl_sd=map_nick2sd(target)) == NULL)
+ if((pl_sd=map_nick2sd(target)) == NULL)
return -1;
for (skillnum = 1; skillnum < 500; skillnum++) {
@@ -7512,7 +7520,7 @@ atcommand_rain(
} else {
map[sd->bl.m].flag.rain=1;
clif_specialeffect(&sd->bl,effno,2);
- clif_displaymessage(fd, "It is made to rain.");
+ clif_displaymessage(fd, "It is made to rain.");
}
return 0;
}
@@ -7536,7 +7544,7 @@ atcommand_snow(
clif_specialeffect(&sd->bl,effno,2);
clif_displaymessage(fd, "It is made to snow.");
}
-
+
return 0;
}
@@ -7629,7 +7637,7 @@ atcommand_clearweather(
map[sd->bl.m].flag.leaves=0;
//clif_specialeffect(&sd->bl,effno,2); // not required. [celest]
return 0;
-}
+}
/*===============================================================
* Sound Command - plays a sound for everyone! [Codemaster]
@@ -7720,7 +7728,7 @@ atcommand_cleanmap(
}
/*==========================================
- *
+ *
*------------------------------------------
*/
int
@@ -7735,14 +7743,14 @@ atcommand_summon(
int id = 0;
struct mob_data *md;
unsigned int tick=gettick();
-
+
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if (sscanf(message, "%99s", name) < 1)
return -1;
-
+
if ((mob_id = atoi(name)) == 0)
mob_id = mobdb_searchname(name);
if(mob_id == 0)
@@ -7823,7 +7831,7 @@ atcommand_adjgmlvl(
return -1;
}
- if((pl_sd=map_nick2sd((char *) user)) == NULL)
+ if((pl_sd=map_nick2sd((char *) user)) == NULL)
return -1;
pc_set_gm_level(pl_sd->status.account_id, newlev);
@@ -7837,7 +7845,7 @@ atcommand_adjgmlvl(
*
* Open a trade window with a remote player
*
- * If I have to jump to a remote player one more time, I am
+ * If I have to jump to a remote player one more time, I am
* gonna scream!
*------------------------------------------
*/
@@ -7876,7 +7884,7 @@ atcommand_setbattleflag(
return -1;
}
- if (battle_set_value(flag, value) == 0)
+ if (battle_set_value(flag, value) == 0)
clif_displaymessage(fd, "unknown battle_config flag");
else
clif_displaymessage(fd, "battle_config set as requested");
@@ -7901,7 +7909,7 @@ int atcommand_unmute(
if((pl_sd=map_nick2sd((char *) message)) != NULL) {
if(pl_sd->sc_data[SC_NOCHAT].timer!=-1) {
pl_sd->status.manner = 0; // have to set to 0 first [celest]
- skill_status_change_end(&pl_sd->bl,SC_NOCHAT,-1);
+ skill_status_change_end(&pl_sd->bl,SC_NOCHAT,-1);
clif_displaymessage(sd->fd,"Player unmuted");
}
else
@@ -7932,7 +7940,7 @@ atcommand_uptime(
seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
minutes = seconds/minute;
seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
-
+
snprintf(output, sizeof(output), msg_table[245], days, hours, minutes, seconds);
clif_displaymessage(fd,output);
@@ -8013,7 +8021,7 @@ atcommand_petid(const int fd, struct map_session_data* sd,
char temp0[100];
char temp1[100];
int cnt = 0, i = 0;
-
+
nullpo_retr(-1, sd);
if (!message || !*message)
@@ -8066,7 +8074,7 @@ atcommand_identify(
}
}
if (num > 0) {
- clif_item_identify_list(sd);
+ clif_item_identify_list(sd);
} else {
clif_displaymessage(fd,"There are no items to appraise.");
}
@@ -8074,7 +8082,7 @@ atcommand_identify(
}
/*==========================================
- * @gmotd (Global MOTD)
+ * @gmotd (Global MOTD)
* by davidsiaw :P
*------------------------------------------
*/
@@ -8113,7 +8121,7 @@ int atcommand_misceffect(
if (sscanf(message, "%d", &effect) < 1)
return -1;
clif_misceffect(&sd->bl,effect);
-
+
return 0;
}
@@ -8128,7 +8136,7 @@ int charid2sessionid(int charid)
if (pl_sd->status.char_id==charid) { session_id = i; break; }
}
}
-
+
return session_id;
}
@@ -8143,7 +8151,7 @@ int accountid2sessionid(int accountid)
if (pl_sd->status.account_id==accountid) { session_id = i; break; }
}
}
-
+
return session_id;
}
@@ -8696,9 +8704,9 @@ atcommand_charkillableid(
{
if((pl_sd=session[session_id]->session_data) == NULL)
return -1;
-
+
pl_sd->special_state.killable = !pl_sd->special_state.killable;
-
+
if(pl_sd->special_state.killable)
clif_displaymessage(fd, "The player is now killable");
else
@@ -8737,9 +8745,9 @@ atcommand_charkillableid2(
{
if((pl_sd=session[session_id]->session_data) == NULL)
return -1;
-
+
pl_sd->special_state.killable = !pl_sd->special_state.killable;
-
+
if(pl_sd->special_state.killable)
clif_displaymessage(fd, "The player is now killable");
else
@@ -8762,7 +8770,7 @@ atcommand_charkillableid2(
int atcommand_listmail(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
-{
+{
if(!battle_config.mail_system)
return 0;
@@ -8772,7 +8780,7 @@ int atcommand_listmail(
mail_check(sd,3);
else if(strlen(command)==9)
mail_check(sd,2);
- else
+ else
mail_check(sd,1);
return 0;
}
@@ -8823,7 +8831,7 @@ int atcommand_sendmail(
if(strlen(command)==17)
mail_send(sd,name,text,1);
- else
+ else
mail_send(sd,name,text,0);
return 0;
@@ -8842,7 +8850,7 @@ int atcommand_refreshonline(
nullpo_retr(-1, sd);
char_online_check();
-
+
return 0;
}