summaryrefslogtreecommitdiff
path: root/src/login/login.h
diff options
context:
space:
mode:
authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-27 12:06:12 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-27 12:06:12 +0000
commitb7bda5cccb691b35415a7aa1f51190c4ca487fc9 (patch)
tree66f63255ee81b51bda20c5e5d89fee29f0fab9d3 /src/login/login.h
parenta011f250a762ed62403cf25f61f52e7b35193aec (diff)
downloadhercules-b7bda5cccb691b35415a7aa1f51190c4ca487fc9.tar.gz
hercules-b7bda5cccb691b35415a7aa1f51190c4ca487fc9.tar.bz2
hercules-b7bda5cccb691b35415a7aa1f51190c4ca487fc9.tar.xz
hercules-b7bda5cccb691b35415a7aa1f51190c4ca487fc9.zip
Partial rewrite of the login server's auth system.
* replaced the cyclic, size-limited auth_fifo data structure with the more appropriate DBMap-based alternative (stops some erratic behavior) * added code to simulate the pseudo-status "online on login server" * auth data will now expire after 30 seconds instead of persisting * better-than-aegis handling of login cancellation (the server will wipe all previous auth data instead of making you wait for it to expire) * proper status message - no more generic "rejected from server", now you'll get "the server still recognizes your last connection" * fixed a typo in r10110 which caused disconnect timer removal to fail * split off some parsing code to login_auth_ok() and login_auth_failed() * extended the auth confirmation packet so that the login_id1/2 values are sent along with the associated account id (stops charserver from making wrong choices if two incoming sessions have the same account id) * fixed a bug in the disconnect part of the main charserver parsing loop, where a non-authed client would erase the online db entry for a client that's already online, thus bypassing any dual-login checks * added code to stop the waiting_disconnect timer when the associated online entry is removed right away, instead of doing checks later * removed code that would periodically wipe the online status of clients that are in the auth process (producing yet more erratic behavior) * commented out some TXT-only reconnect prevention code (bugreport:1281) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12441 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/login/login.h')
-rw-r--r--src/login/login.h14
1 files changed, 1 insertions, 13 deletions
diff --git a/src/login/login.h b/src/login/login.h
index ab6396a5d..2929f7b4f 100644
--- a/src/login/login.h
+++ b/src/login/login.h
@@ -21,10 +21,9 @@ struct mmo_account {
int account_id;
long login_id1;
long login_id2;
- long char_id;
char lastlogin[24];
char sex;
- //uint8 level;
+ uint8 level;
};
struct mmo_char_server {
@@ -84,15 +83,4 @@ extern struct auth_data {
struct global_reg account_reg2[ACCOUNT_REG2_NUM]; // account script variables (stored on login server)
} *auth_dat;
-// stores auth information of incoming clients
-// used during charserver auth validation process
-#define AUTH_FIFO_SIZE 256
-extern struct _auth_fifo {
- int account_id;
- uint32 login_id1, login_id2;
- uint32 ip;
- uint8 sex;
- bool delflag;
-} auth_fifo[AUTH_FIFO_SIZE];
-
#endif /* _LOGIN_H_ */