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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-27 19:38:16 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-27 19:38:16 +0000
commit0df22ffb8c24d3b89722de875d264ee2c2f7a72e (patch)
tree47214df2a70a4b001aa80ed9f99ac0f0ce158974 /src/login/login.h
parent4fe91e88780a26861e7e03d27f1136ed1cf43627 (diff)
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* TXT/SQL login server code synchronization
- exported several core structures to login.h - split off ladmin communication code from the TXT login server - removed all occurences of login_log(); a unified function should be added when SQL's loginlog_db logging code gets synced with TXT - removed conf setting login_log_filename - fixed ladmin getting timeouts since the ping system was changed - removed login/char server_fd[] arrays, added server[].fd instead git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11826 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/login/login.h')
-rw-r--r--src/login/login.h62
1 files changed, 61 insertions, 1 deletions
diff --git a/src/login/login.h b/src/login/login.h
index 405b3fab2..ab6396a5d 100644
--- a/src/login/login.h
+++ b/src/login/login.h
@@ -4,7 +4,7 @@
#ifndef _LOGIN_H_
#define _LOGIN_H_
-#include "../common/mmo.h"
+#include "../common/mmo.h" // NAME_LENGTH
#define LOGIN_CONF_NAME "conf/login_athena.conf"
#define LAN_CONF_NAME "conf/subnet_athena.conf"
@@ -24,10 +24,12 @@ struct mmo_account {
long char_id;
char lastlogin[24];
char sex;
+ //uint8 level;
};
struct mmo_char_server {
char name[20];
+ int fd;
uint32 ip;
uint16 port;
uint16 users; // user count on this server
@@ -35,4 +37,62 @@ struct mmo_char_server {
uint16 new_; // allows creating new chars?
};
+extern struct Login_Config {
+
+ uint32 login_ip; // the address to bind to
+ uint16 login_port; // the port to bind to
+ unsigned int ip_sync_interval; // interval (in minutes) to execute a DNS/IP update (for dynamic IPs)
+ bool log_login; // whether to log login server actions or not
+ char date_format[32]; // date format used in messages
+ bool console; // console input system enabled?
+ bool new_account_flag; // autoregistration via _M/_F ?
+// bool case_sensitive; // are logins case sensitive ?
+ bool use_md5_passwds; // work with password hashes instead of plaintext passwords?
+// bool login_gm_read; // should the login server handle info about gm accounts?
+ int min_level_to_connect; // minimum level of player/GM (0: player, 1-99: GM) to connect
+ bool online_check; // reject incoming players that are already registered as online ?
+ bool check_client_version; // check the clientversion set in the clientinfo ?
+ int client_version_to_connect; // the client version needed to connect (if checking is enabled)
+
+// bool ipban; // perform IP blocking (via contents of `ipbanlist`) ?
+// bool dynamic_pass_failure_ban; // automatic IP blocking due to failed login attemps ?
+// unsigned int dynamic_pass_failure_ban_interval; // how far to scan the loginlog for password failures
+// unsigned int dynamic_pass_failure_ban_limit; // number of failures needed to trigger the ipban
+// unsigned int dynamic_pass_failure_ban_duration; // duration of the ipban
+ bool use_dnsbl; // dns blacklist blocking ?
+ char dnsbl_servs[1024]; // comma-separated list of dnsbl servers
+
+} login_config;
+
+// TXT-specific account database
+// holds info about all existing accounts (entire contents of account.txt)
+extern struct auth_data {
+ int account_id;
+ uint8 sex; // 0, 1, 2
+ char userid[24];
+ char pass[32+1]; // 23+1 for normal, 32+1 for md5-ed passwords
+ char lastlogin[24];
+ int logincount;
+ uint32 state; // packet 0x006a value + 1 (0: compte OK)
+ char email[40]; // e-mail (by default: a@a.com)
+ char error_message[20]; // Message of error code #6 = Your are Prohibited to log in until %s (packet 0x006a)
+ time_t ban_until_time; // # of seconds 1/1/1970 (timestamp): ban time limit of the account (0 = no ban)
+ time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+ char last_ip[16]; // save of last IP of connection
+ char memo[255]; // a memo field
+ int account_reg2_num;
+ struct global_reg account_reg2[ACCOUNT_REG2_NUM]; // account script variables (stored on login server)
+} *auth_dat;
+
+// stores auth information of incoming clients
+// used during charserver auth validation process
+#define AUTH_FIFO_SIZE 256
+extern struct _auth_fifo {
+ int account_id;
+ uint32 login_id1, login_id2;
+ uint32 ip;
+ uint8 sex;
+ bool delflag;
+} auth_fifo[AUTH_FIFO_SIZE];
+
#endif /* _LOGIN_H_ */