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authorHaru <haru@dotalux.com>2013-08-05 16:36:45 +0200
committerHaru <haru@dotalux.com>2013-08-08 02:21:25 +0200
commitdefac0ef9714121a872ab48c3f6c4ddd177ae509 (patch)
tree7e6a37f2284256da0bedb48eb3f5137cbf739b83 /src/config/renewal.h
parenta702c55f219519c1d9410f823bd7a9e4c6be256b (diff)
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Enabled Pre-Renewal builds in the CI buildbot
Both Renewal and Pre-Renewal branches will now be built and tested. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/config/renewal.h')
-rw-r--r--src/config/renewal.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/config/renewal.h b/src/config/renewal.h
index 8bd151f57..a7fd22c37 100644
--- a/src/config/renewal.h
+++ b/src/config/renewal.h
@@ -13,6 +13,8 @@
* @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder
**/
+#ifndef DISABLE_RENEWAL
+
/// game renewal server mode
/// (disable by commenting the line)
///
@@ -69,4 +71,6 @@
/// - some skill/item ASPD bonuses won't stack
#define RENEWAL_ASPD
+#endif // DISABLE_RENEWAL
+
#endif // _CONFIG_RENEWAL_H_