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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-24 04:04:24 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-24 04:04:24 +0000
commit5f65b327394405e26dbab1f93f82e524292b9381 (patch)
tree9be5f76aba44dfbf4a38c01e4ff8f0be1c8c3e13 /src/common
parent9694f77616b2f127bcde59d49cc7e3cad832d0b3 (diff)
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- Fixed the CL_WHITE define, thanks to FlavioJS
- NPC break equipment stuff now has a 1.5% per skilllv success rate. - pc_setpos won't random warp players if placed on top of Moonlight Petals - Removed the check in clif.c for npc_shopid as the client never sends a packet when the trade is cancelled... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5384 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common')
-rw-r--r--src/common/showmsg.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/showmsg.h b/src/common/showmsg.h
index af851de40..c0112685a 100644
--- a/src/common/showmsg.h
+++ b/src/common/showmsg.h
@@ -43,7 +43,7 @@
#define CL_NORMAL CL_RESET
#define CL_NONE CL_RESET
- #define CL_WHITE "\033[1;29m"
+ #define CL_WHITE "\033[1;37m"
#define CL_GRAY "\033[1;30m"
#define CL_RED "\033[1;31m"
#define CL_GREEN "\033[1;32m"