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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-06-25 23:21:24 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-06-25 23:21:24 +0000
commitd433baee079a3168b4bf26cf25ed55342c81990c (patch)
tree87398d28faf50eb1e19332734a611461c241978c /src/common
parent04452763110f0245617c876ecbb271dffb01d05d (diff)
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Slightly cleaned up some ancient Brandish Spear code:
* remove helper 'struct square' from common/mmo.h * moved skill_castend_nodamage_id's case ML_BRANDISH to separate function git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14866 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common')
-rw-r--r--src/common/mmo.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index e5e7709bc..6e4020db2 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -519,12 +519,6 @@ struct guild_castle {
int temp_guardians_max;
};
-// for Brandish Spear calculations
-struct square {
- int val1[5];
- int val2[5];
-};
-
struct fame_list {
int id;
int fame;