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authorHaru <haru@dotalux.com>2020-02-09 15:10:29 +0100
committerGitHub <noreply@github.com>2020-02-09 15:10:29 +0100
commitf864739587b52dcaa6d65fff7195efbe97a46b45 (patch)
tree4afd49ffe2119c4b39d0c02568d5bab5c5a0707b /src/common/mmo.h
parentc03722679a01e5f181c2138565e95a6b0981a124 (diff)
parent1042e9919f18d4aac21583a675d28758ba233e03 (diff)
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Merge pull request #2596 from dastgirp/skill_idx_refactor
Changed logic of skill_get_index
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r--src/common/mmo.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index ec1b2948a..f6eca919c 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -218,7 +218,7 @@
#define MAX_FAME 1000000000
#define MAX_CART 100
#ifndef MAX_SKILL_DB
-#define MAX_SKILL_DB 1510 ///< Maximum number of skills in the skill DB (compacted array size)
+#define MAX_SKILL_DB 1314 ///< Maximum number of skills in the skill DB (compacted array size)
#endif
#ifndef MAX_SKILL_ID
#define MAX_SKILL_ID 10015 // [Ind/Hercules] max used skill ID