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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-16 17:40:44 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-16 17:40:44 +0000
commitf3b32fd4a0af5956f33af94de41bdc8526911144 (patch)
treef6400de541ee488c43a2c5df4aac8c692c7a7cf6 /src/common/mmo.h
parent006239e10f3c6f801fe4cb0a3de00979492a7058 (diff)
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committing my work on the login server (mostly SQL)
- removed the check_ip_flag from login&char (there since r1) - removed the CMP_AUTHFIFO_IP and CMP_AUTHFIFO_LOGIN2 defines (also r1) - removed dynamic_account_ban, gm_db settings, weren't doing anything at all - modified the date_format setting to take the format string directly - removed overly verbose config loading messages - removed/simplified many more useless actions - renamed the dynamic_pass_failure_ban_ settings to make more sense - collected relevant config settings into a login_config structure and documented their purpose - allowed usage of yes/no instead of the user-unfriendly 1/0 method in config settings (and added 1/0 as a possible option) - fixed dnsbl which was always taking only the first entry into account git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10021 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r--src/common/mmo.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index ea997aa5a..2b25725d1 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -15,12 +15,6 @@
#define FIFOSIZE_SERVERLINK 256*1024
-// set to 0 to not check IP of player between each server.
-// set to another value if you want to check (1)
-#define CMP_AUTHFIFO_IP 1
-
-#define CMP_AUTHFIFO_LOGIN2 1
-
//Remove/Comment this line to disable sc_data saving. [Skotlex]
#define ENABLE_SC_SAVING