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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-20 17:56:01 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-20 17:56:01 +0000
commitef7452b497d24f6f475d214f1244ab589b304c7c (patch)
treec24bedb42ecf633efada0475417d7f0592d2e1ab /src/common/mmo.h
parent6f700c626efe9253ce77865667d1d5e598daab65 (diff)
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- Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
- Fixed a bug on areamobuseskill and changed it to make it as Aegis. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13901 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r--src/common/mmo.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index cb3f2b934..933893697 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -18,7 +18,7 @@
//The number is the max number of hotkeys to save (27 = 9 skills x 3 bars)
#define MAX_HOTKEYS 27
-#define MAX_MAP_PER_SERVER 1024
+#define MAX_MAP_PER_SERVER 1500 // Increased to allow creation of Instance Maps
#define MAX_INVENTORY 100
//Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more characters as well.
#define MAX_CHARS 9