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authorHaru <haru@dotalux.com>2017-04-09 15:24:22 +0200
committerGitHub <noreply@github.com>2017-04-09 15:24:22 +0200
commitdb5a1d0f714fa196e1c026ccb123ac7104af2f75 (patch)
treee399edacc33de1a1954777d5ebfd9b1b6213367e /src/common/mmo.h
parent083ed4ad7a30bdc3172b3ef2a66bb257c0c0e70f (diff)
parent974222a8d3f189083205bf5d330de04a43226ad3 (diff)
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Merge pull request #1598 from Smokexyz/IRO
Implementation of Item Options System.
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r--src/common/mmo.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 16bc978bf..b3069b27c 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -264,6 +264,12 @@
#define MAX_ELESKILLTREE 3
#endif
+// Maximum item options [Smokexyz]
+#ifndef MAX_ITEM_OPTIONS
+#define MAX_ITEM_OPTIONS 5
+#endif
+STATIC_ASSERT(MAX_ITEM_OPTIONS <= 5, "This value is limited by the client and database layout and should only be increased if you know the consequences.");
+
// The following system marks a different job ID system used by the map server,
// which makes a lot more sense than the normal one. [Skotlex]
// These marks the "level" of the job.
@@ -334,6 +340,12 @@ struct item {
char favorite;
unsigned char bound;
uint64 unique_id;
+
+ struct {
+ int16 index;
+ int16 value;
+ uint8 param;
+ } option[MAX_ITEM_OPTIONS];
};
//Equip position constants