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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-05 00:23:18 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-05 00:23:18 +0000
commit075bc5af11d62a9c4265942501836422194cbb6e (patch)
tree72af610618969a17795a5474861ebeb2fed12797 /src/char_sql/char.c
parent9ff9d769fa51c9ca4c85482d51eacb27522e9fe1 (diff)
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- Added inter config connection_ping_interval which specifies interval in hours at which mysql_ping's must be done on all connection handles to keep the mysql connection alive. Defaults to 0 (disabled)
- Removed login sql handle from the map server as it isn't used for anything. - Made the login sql handle on the char-sql server be used only when gm_read_method 1 is enabled. - Small fixes to npc_enable, added BL_NPC handling on status_get_sc. - Added a path_search check in map_random_dir, so that the random direction picked up doesn't goes through walls and all that. - Some changes to close-confine, status start will fail when the source is not found or it doesn't has sc-data. - pc_setoption no longer changes the character's class when mounting/dismounting, it only changes the view-class. - The peco-crash-fix from the char servers is still needed. This packet must be wrong! We likely need to sniff it. - Modified the char-txt server to modify the class of mounted characters to their non-mounted version. Added an upgrade_svn file to handle the class update on the sql tables. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5902 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char_sql/char.c')
-rw-r--r--src/char_sql/char.c15
1 files changed, 6 insertions, 9 deletions
diff --git a/src/char_sql/char.c b/src/char_sql/char.c
index dbd7e2dc9..4a17a3679 100644
--- a/src/char_sql/char.c
+++ b/src/char_sql/char.c
@@ -64,6 +64,7 @@ char pet_db[256] = "pet";
char gm_db[256] = "gm_accounts";
char friend_db[256] = "friends";
int db_use_sqldbs;
+int connection_ping_interval = 0;
char login_db_account_id[32] = "account_id";
char login_db_level[32] = "level";
@@ -1735,14 +1736,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
WFIFOW(fd,j+52) = p->class_;
WFIFOW(fd,j+54) = p->hair;
-
- // pecopeco knights/crusaders crash fix
- if (p->class_ == 13 || p->class_ == 21 ||
- p->class_ == 4014 || p->class_ == 4022 ||
- p->class_ == 4036 || p->class_ == 4044)
- WFIFOW(fd,j+56) = 0;
- else WFIFOW(fd,j+56) = p->weapon;
-
+ WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
WFIFOW(fd,j+58) = p->base_level;
WFIFOW(fd,j+60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
WFIFOW(fd,j+62) = p->head_bottom;
@@ -3813,7 +3807,8 @@ void do_final(void) {
online_char_db->destroy(online_char_db, NULL);
mysql_close(&mysql_handle);
- mysql_close(&lmysql_handle);
+ if(char_gm_read)
+ mysql_close(&lmysql_handle);
ShowInfo("ok! all done...\n");
}
@@ -3891,6 +3886,8 @@ void sql_config_read(const char *cfgName){ /* Kalaspuff, to get login_db */
}else if(strcmpi(w1,"use_sql_db")==0){ // added for sql item_db read for char server [Valaris]
db_use_sqldbs = config_switch(w2);
ShowStatus("Using SQL dbs: %s\n",w2);
+ } else if(strcmpi(w1,"connection_ping_interval")==0) {
+ connection_ping_interval = config_switch(w2);
//custom columns for login database
}else if(strcmpi(w1,"login_db_level")==0){
strcpy(login_db_level,w2);