diff options
author | technote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-20 05:34:53 +0000 |
---|---|---|
committer | technote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-20 05:34:53 +0000 |
commit | 99b0583c331f841e3bdc930b4ef6c46329404dd6 (patch) | |
tree | 80bc78bfc9e8604b08a50e8bda76716203751f1d /src/char | |
parent | 51c6874a54b985b8e680cf5a670f60d3444fd428 (diff) | |
download | hercules-99b0583c331f841e3bdc930b4ef6c46329404dd6.tar.gz hercules-99b0583c331f841e3bdc930b4ef6c46329404dd6.tar.bz2 hercules-99b0583c331f841e3bdc930b4ef6c46329404dd6.tar.xz hercules-99b0583c331f841e3bdc930b4ef6c46329404dd6.zip |
=General
*Did some cleaning up and enabled all job lines in job_db 1 and 2.
*Added some more jobs to the pre-re and re exp tables.
*Enabled all typeable job changing names for the job change command.
-Also did some more cleaning and organizing for the list that shows
-when typing the command by itself. This will be the final time I
-touch this until a new job is released.
*Increased MAX_SKILL_TREE to 84 as the Expanded Super Novice/Baby jobs needs it.
=Jobs
*Added 7 new jobs.
-Added jobs are Gangsi, Death Knight, Dark Collector,
-Expanded Super Novice, Expanded Super Baby, Kagerou, and Oboro.
-Note: Keep in mind that Gangsi, Death Knight, and Dark Collector
-are official jobs that were never completed and arnt fully playable
-like other jobs. Im just adding them in since their official and to
-let the curious people out there mess with them.
*Did some major skill tree updates.
-Corrected the required level of SM_RECOVERY needed for LK_CONCENTRATION.
-Fixed a few other trans skill requirements in the 3rd job skill trees.
-Added complete skill trees for Sorcerer, Genetic, Baby 3rd's,
-Expanded Super Novice/Baby, Kagerou, and Oboro.
-Note: Even tho Sorcerer, Genetic, and Kagerou/Oboro skills arnt in
-the server, the skills introduced in these jobs will still be read
-by the server, but will not appear on players skill window until entrys
-are added to the skill_db and skill_requirement_db.
-No error's will be generated when read. So its perfectly safe to leave
-them entirely enabled so skills will slowly appear 1 by 1 as their coded in.
-Also added a pre-tree for Gangsi, Death Knight, and Dark Collector
-jobs for now and added some extra tree lines. These will be worked with in the future.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15876 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char')
-rw-r--r-- | src/char/char.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/char/char.c b/src/char/char.c index a34ffe167..a26f81174 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -2057,7 +2057,8 @@ int parse_fromlogin(int fd) class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER || class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER || class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T || - class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER ) + class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER || + class_[i] == JOB_KAGEROU || class_[i] == JOB_OBORO ) { // job modification if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER ) @@ -2072,6 +2073,8 @@ int parse_fromlogin(int fd) class_[i] = (sex ? JOB_MINSTREL_T : JOB_WANDERER_T); else if( class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER ) class_[i] = (sex ? JOB_BABY_MINSTREL : JOB_BABY_WANDERER); + else if( class_[i] == JOB_KAGEROU || class_[i] == JOB_OBORO ) + class_[i] = (sex ? JOB_KAGEROU : JOB_OBORO); } // to avoid any problem with equipment and invalid sex, equipment is unequiped. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `equip` = '0' WHERE `char_id` = '%d'", inventory_db, char_id[i]) ) |